From d844455afc5c54aaf74d17deb6ad5f4a7e855ba0 Mon Sep 17 00:00:00 2001 From: DualFroz Date: Sun, 26 Jul 2026 23:18:52 +0200 Subject: [PATCH] feat: add 3D pipeline research POC Single-file Three.js test of a procedurally generated low-poly rock (no assets) alongside a primitive-built rig with tweened rotation animation, to scope the 3D tooling pipeline before committing to it. --- .gitignore | 3 + index.html | 188 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 191 insertions(+) create mode 100644 .gitignore create mode 100644 index.html diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..deed335 --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +node_modules/ +dist/ +.env diff --git a/index.html b/index.html new file mode 100644 index 0000000..e291bb9 --- /dev/null +++ b/index.html @@ -0,0 +1,188 @@ + + + + +3D pipeline POC — procedural low-poly + free CC0 asset + tween animation + + + +
+ 3D pipeline POC
+ Left: procedurally generated rock (Three.js BufferGeometry + noise displacement, zero assets).
+ Right: simple rig built from primitives, animated with tweened rotations (no skeletal export needed).
+ Ground plane: free CC0 texture would slot in here (Kenney/Poly Haven) — using a generated checker for this test.
+ Drag to orbit, scroll to zoom. +
+ + + +