feat: extend ata with Bitmap
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@@ -0,0 +1,34 @@
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#ifndef FROSTBYTE_ATA_H
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#define FROSTBYTE_ATA_H
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#include "types.h"
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/*
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* ATA PIO driver (primary bus, master drive only, LBA28 addressing).
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*
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* This talks to real IDE hardware registers (0x1F0-0x1F7 + the 0x3F6
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* alternate-status/device-control port) using polling, not IRQ14: ataInit
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* disables the drive's interrupt line (nIEN) up front, so every command is
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* driven by busy-waiting on the status register. That keeps the driver
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* usable from the in-kernel test harness, which runs before the scheduler
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* and with interrupts disabled.
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*
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* All polling loops are bounded (ataPollTimeout iterations): a missing or
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* wedged drive returns false/failure instead of hanging the kernel forever.
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*/
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#define ataSectorSize 512
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bool ataInit(void);
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bool ataPresent(void);
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uint64 ataSectorCount(void);
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const char* ataModelString(void);
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/* count is a sector count in [0, 255]; 0 trivially succeeds without
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touching hardware. Both fail (return false) if no drive was found by
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ataInit, if the request runs past ataSectorCount(), or if the drive
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reports an error/timeout mid-transfer. */
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bool ataReadSectors(uint64 lba, uint32 count, void* buffer);
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bool ataWriteSectors(uint64 lba, uint32 count, const void* buffer);
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#endif
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@@ -0,0 +1,37 @@
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#ifndef FROSTBYTE_BMP_H
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#define FROSTBYTE_BMP_H
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#include "types.h"
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/*
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* Bitmap: general-purpose fixed-size bitmap over caller-supplied 64-bit
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* word storage. No heap dependency (the pmm frame allocator uses its own
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* private copy of this same idea and predates this generic version; this
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* one is for any other subsystem that needs a bit-indexed set).
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*/
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typedef struct Bitmap {
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uint64* words;
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usize bitCount;
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} Bitmap;
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/* backingWords must hold at least (bitCount + 63) / 64 uint64 words. */
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void bmpInit(Bitmap* b, uint64* backingWords, usize bitCount);
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void bmpSet(Bitmap* b, usize index);
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void bmpClear(Bitmap* b, usize index);
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bool bmpTest(const Bitmap* b, usize index);
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void bmpSetRange(Bitmap* b, usize start, usize count);
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void bmpClearRange(Bitmap* b, usize start, usize count);
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void bmpSetAll(Bitmap* b);
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void bmpClearAll(Bitmap* b);
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usize bmpCountSet(const Bitmap* b);
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/* Returns the index of the first clear/set bit, or -1 if none exists. */
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isize bmpFindFirstClear(const Bitmap* b);
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isize bmpFindFirstSet(const Bitmap* b);
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#endif
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@@ -33,4 +33,60 @@ typedef struct Elf64ProgramHeader {
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uint64 elfLoad(const void* image, uint64 imageSize);
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uint64 elfLoad(const void* image, uint64 imageSize);
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/* Maps one ELF64 program header's p_flags (segmentFlags: standard PF_X=1/
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PF_W=2/PF_R=4 bit values) onto the extra paging.h leaf-PTE bits
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(pageWrite, pageNoExecute) elfLoad passes to pagingMapUserRangeExact for
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that segment -- real per-segment W^X (a binary's own .text/.rodata ends
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up read-only+executable, its .data/.bss read-write+non-executable)
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instead of one blanket writable+executable range for the whole image.
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Pure address-flag arithmetic, no paging/scheduler/VFS state touched, so
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it is fully unit-testable (elfTest.c) the same way elfSlotBase and
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friends already are. */
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uint64 elfSegmentPagingFlags(uint32 segmentFlags);
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/* Every userspace binary in this kernel is linked (Makefile --defsym
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USER_BASE=...) at a fixed, elfSlotSize-aligned base of its own, since
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there is one shared address space system-wide (no per-process page
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tables/CR3) and no relocation support (-fno-pic): two binaries must
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simply never overlap. kmain.c's boot-time spawnUser calls hardcode each
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binary's stack/brk address following the same base+offset pattern by
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hand; elfSlotStackTop/elfSlotBrkStart let syscall.c's exec()/spawn()
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(a path resolved at runtime, not known at kmain.c's compile time)
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derive the same addresses purely from the ELF's own entry point. */
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#define elfSlotSize 0x10000000ull
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#define elfSlotStackOffset 0x08000000ull
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#define elfSlotBrkOffset 0x04000000ull
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uint64 elfSlotBase(uint64 entry);
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uint64 elfSlotStackTop(uint64 entry);
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uint64 elfSlotBrkStart(uint64 entry);
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/* Ceiling on argv entries any single exec()/spawn()/boot launch can pass
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(syscall.c's copyUserArgv enforces the same bound while copying them out
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of userspace). Chosen together with the 256-byte per-argument cap
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syscall.c already uses for path-like strings so that
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elfMaxArgs*256 + a few hundred bytes of pointers/argc never comes close
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to execStackSize (syscall.c) or kmain.c's userStackSize -- both far
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larger than any realistic argv list this kernel's own binaries pass. */
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#define elfMaxArgs 16
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/* Lays out a process's very first stack frame the way a real x86_64 SysV
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process entry looks (used by user/crt.S's _start): from stackTop down,
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the argument strings themselves, then (16-byte aligned per the ABI)
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argc, argv[0..argc-1], and a NULL argv terminator -- *outRsp is where
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_start should start executing with, pointing at argc.
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argv/argc are already kernel-side data (copyUserArgv, doExec/doSpawn in
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syscall.c, or a literal array for kmain.c's boot spawnUser) by the time
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this runs; this function only ever writes into [stackTop-stackSize,
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stackTop), which the caller must have already mapped (pagingMapUserRange)
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-- same contract as elfLoad's segment writes.
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Returns false, writing nothing, if argc is out of [0, elfMaxArgs] or the
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strings plus the fixed-size argv/argc area do not fit in stackSize bytes
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-- unreachable for every call site in this kernel today given the bound
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above, but checked rather than assumed so a future caller with a bigger
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argv (or a deliberately tiny stack in elfTest.c) fails cleanly instead of
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silently writing before stackTop-stackSize. */
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bool elfBuildInitialStack(uint64 stackTop, uint64 stackSize, const char* const* argv,
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int argc, uint64* outRsp);
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#endif
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#endif
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