test: cover nesttest
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#include "ulib.h"
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/*
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* Boot-time driver for real, ring-3 NESTED signal delivery (signal.h's
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* per-signal sa_mask / Thread.sigHandlerDepth stack): spawns nesttarget.c,
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* and, through three real happens-before rendezvous pipes (never a sleep
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* guess), sends it sigUsr1, waits for genuine confirmation that sigUsr1's
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* handler has actually entered and blocked, and ONLY THEN sends sigUsr2 --
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* proving sigUsr2 interrupts an ALREADY-ACTIVE handler with a second one of
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* its own, rather than either being dropped, deferred until sigUsr1 returns
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* (which is what an empty-but-still-"one handler at a time" gate, the
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* architecture this replaced, would have done), or racing ahead of sigUsr1
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* even starting.
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*
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* userSigSend's pending-bit write happens synchronously, inside the syscall
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* itself, before it ever returns to this process -- so by the time it
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* returns 0 below, sigUsr2 is unconditionally pending against nesttarget
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* regardless of exactly what nesttarget's own thread is doing at that
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* instant. Only the goFd write that follows needs to be strictly ordered
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* after it, which normal program order on THIS process already guarantees.
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*/
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int main(void)
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{
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print("nesttest: start, pid=");
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printDec(userGetpid());
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print("\n");
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long readyHandle = userPipeCreate();
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long handlerReadyHandle = userPipeCreate();
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long goHandle = userPipeCreate();
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if (readyHandle < 0 || handlerReadyHandle < 0 || goHandle < 0) {
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print("nesttest: FAIL create pipes\n");
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return 1;
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}
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/* Attach every end THIS process owns before nesttarget even exists --
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same "attach first" discipline as jobtest.c, so none of these three
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slots can be reclaimed by a same-instant close on the other side. */
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long readyFd = userPipeAttach(readyHandle, 0);
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long handlerReadyFd = userPipeAttach(handlerReadyHandle, 0);
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long goFd = userPipeAttach(goHandle, 1);
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if (readyFd < 0 || handlerReadyFd < 0 || goFd < 0) {
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print("nesttest: FAIL attach pipes\n");
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return 1;
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}
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char readyHandleStr[24];
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char handlerReadyHandleStr[24];
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char goHandleStr[24];
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decToString(readyHandle, readyHandleStr);
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decToString(handlerReadyHandle, handlerReadyHandleStr);
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decToString(goHandle, goHandleStr);
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char* targetArgv[] = { "/bin/nesttarget", readyHandleStr,
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handlerReadyHandleStr, goHandleStr, 0 };
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long target = userSpawn("/bin/nesttarget", targetArgv);
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if (target < 0) {
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print("nesttest: FAIL spawn nesttarget\n");
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return 1;
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}
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char readyByte;
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if (userRead((int)readyFd, &readyByte, 1) != 1) {
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print("nesttest: FAIL read ready byte\n");
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return 1;
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}
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userClose((int)readyFd);
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print("nesttest: nesttarget ready\n");
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if (userSigSend(target, sigUsr1) != 0) {
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print("nesttest: FAIL send sigUsr1 to nesttarget\n");
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return 1;
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}
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print("nesttest: sent sigUsr1 to nesttarget\n");
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char handlerReadyByte;
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/* Real blocking read: does not return until onUsr1 (nesttarget.c) has
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actually started running AND is about to block on goFd -- the
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happens-before guarantee that makes the nested-delivery proof below
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meaningful instead of a coincidence of timing. */
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if (userRead((int)handlerReadyFd, &handlerReadyByte, 1) != 1) {
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print("nesttest: FAIL read handler-ready byte\n");
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return 1;
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}
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userClose((int)handlerReadyFd);
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print("nesttest: nesttarget usr1-handler-entered\n");
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if (userSigSend(target, sigUsr2) != 0) {
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print("nesttest: FAIL send sigUsr2 to nesttarget\n");
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return 1;
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}
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print("nesttest: sent sigUsr2 to nesttarget\n");
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if (userWrite((int)goFd, "g", 1) != 1) {
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print("nesttest: FAIL write go byte\n");
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return 1;
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}
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userClose((int)goFd);
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long status = userWait(target);
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print("nesttest: nesttarget exit status=");
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printDec(status);
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print("\n");
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if (status != 77) {
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print("nesttest: FAIL expected nesttarget exit status 77\n");
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return 1;
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}
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print("nesttest: nested-signal-delivery-ok\n");
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return 0;
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}
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