feat: add ListNode

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dualfroz committed 2026-09-01 20:05:02 +02:00
1 parent c069cdcbe6
commit fd358f0fa6
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#ifndef FROSTBYTE_KLIB_H
#define FROSTBYTE_KLIB_H
#include "types.h"
#include <stdarg.h>
/*
* klib: freestanding string/number utilities that build on top of the
* primitive mem-family and str-family routines in string.h. No libc, no
* heap dependency (callers pass their own buffers), safe to use before the
* heap is set up.
*/
/* ---- character classification -------------------------------------- */
bool isDigit(int c);
bool isAlpha(int c);
bool isAlnum(int c);
bool isSpace(int c);
bool isUpper(int c);
bool isLower(int c);
bool isHexDigit(int c);
int toUpper(int c);
int toLower(int c);
/* ---- string manipulation --------------------------------------------
Semantics match the C standard library equivalents (including the
footguns: strcpy/strcat assume a big-enough destination). */
char* strcpy(char* dest, const char* src);
char* strncpy(char* dest, const char* src, usize count);
char* strcat(char* dest, const char* src);
char* strncat(char* dest, const char* src, usize count);
char* strchr(const char* str, int c);
char* strrchr(const char* str, int c);
char* strstr(const char* haystack, const char* needle);
usize strspn(const char* str, const char* accept);
usize strcspn(const char* str, const char* reject);
/* Reentrant tokenizer (no hidden static state, safe across threads).
Pass str on the first call, nullptr on subsequent calls; *savePtr
carries the position between calls (caller owns the storage). */
char* strTokR(char* str, const char* delim, char** savePtr);
/* ---- number parsing --------------------------------------------------- */
int32 atoi(const char* str);
int64 atol(const char* str);
/* base 0 means auto-detect: "0x"/"0X" prefix -> 16, leading "0" -> 8,
otherwise 10. base must be 0 or in [2, 36] otherwise. If endPtr is
non-null, *endPtr is set to the first unconsumed character. */
int64 strtol(const char* str, char** endPtr, int base);
uint64 strtoul(const char* str, char** endPtr, int base);
/* ---- formatted output into a caller-owned buffer ----------------------
Same contract as C99 snprintf: writes at most size-1 characters plus a
terminating nul (unless size == 0), and returns the number of characters
that *would* have been written given an unbounded buffer. Supports
%c %s %d %i %u %x %X %p %%, an 'l' length modifier for 64-bit args, and
a zero-padded/space-padded minimum field width. */
int snprintf(char* buf, usize size, const char* format, ...);
int vsnprintf(char* buf, usize size, const char* format, va_list args);
/* ---- generic sorting / searching --------------------------------------
Same contract as C's qsort/bsearch: cmp returns <0, 0, >0. */
void qsort(void* base, usize count, usize size, int (*cmp)(const void*, const void*));
void* bsearch(const void* key, const void* base, usize count, usize size,
int (*cmp)(const void*, const void*));
#endif
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#ifndef FROSTBYTE_LIST_H
#define FROSTBYTE_LIST_H
#include "types.h"
#include <stddef.h>
/*
* List: an intrusive circular doubly-linked list, Linux-kernel style. The
* list head and every node share the same ListNode type; a sentinel node
* (passed to listInit) acts as both head and tail so insert/remove never
* need a null check. Embed a ListNode in your own struct and use
* listEntry() to recover the containing struct pointer -- no allocation,
* no element copying, just pointer relinking.
*/
typedef struct ListNode {
struct ListNode* next;
struct ListNode* prev;
} ListNode;
#define listEntry(ptr, type, member) \
((type*)((uint8*)(ptr) - offsetof(type, member)))
#define listForEach(cursor, head) \
for ((cursor) = (head)->next; (cursor) != (head); (cursor) = (cursor)->next)
void listInit(ListNode* head);
bool listEmpty(const ListNode* head);
void listInsertAfter(ListNode* pos, ListNode* newNode);
void listInsertBefore(ListNode* pos, ListNode* newNode);
void listPushBack(ListNode* head, ListNode* newNode);
void listPushFront(ListNode* head, ListNode* newNode);
/* Unlinks node from whatever list it is in. Safe to call again on an
already-removed node (it becomes its own trivial one-element list). */
void listRemove(ListNode* node);
usize listLen(const ListNode* head);
ListNode* listFront(const ListNode* head);
ListNode* listBack(const ListNode* head);
#endif