#include "ulib.h" static long syscall3(long number, long a1, long a2, long a3) { long ret; __asm__ volatile( "int $0x80" : "=a"(ret) : "a"(number), "D"(a1), "S"(a2), "d"(a3) : "memory", "rcx", "r11"); return ret; } /* Same trap as syscall3, with a 4th argument -- passed in r10, not rcx, the same choice the real Linux x86-64 syscall ABI makes (rcx is already spoken for by the `int $0x80`/syscall instruction's own use, so a fourth argument needs a register the trap does not otherwise touch). Only userSigAction needs one today. */ static long syscall4(long number, long a1, long a2, long a3, long a4) { long ret; register long a4Reg __asm__("r10") = a4; __asm__ volatile( "int $0x80" : "=a"(ret) : "a"(number), "D"(a1), "S"(a2), "d"(a3), "r"(a4Reg) : "memory", "rcx", "r11"); return ret; } /* Same trap again, with a 5th and 6th argument in r8/r9 -- the same real Linux x86-64 syscall ABI register order this file's own 4th-argument choice (r10) already follows, continued one register further. Only userMmap needs this many today. */ static long syscall6(long number, long a1, long a2, long a3, long a4, long a5, long a6) { long ret; register long a4Reg __asm__("r10") = a4; register long a5Reg __asm__("r8") = a5; register long a6Reg __asm__("r9") = a6; __asm__ volatile( "int $0x80" : "=a"(ret) : "a"(number), "D"(a1), "S"(a2), "d"(a3), "r"(a4Reg), "r"(a5Reg), "r"(a6Reg) : "memory", "rcx", "r11"); return ret; } long userWrite(int fd, const char* buffer, unsigned long length) { return syscall3(sysWrite, fd, (long)buffer, (long)length); } long userRead(int fd, char* buffer, unsigned long length) { return syscall3(sysRead, fd, (long)buffer, (long)length); } void userExit(int code) { syscall3(sysExit, code, 0, 0); } long userYield(void) { return syscall3(sysYield, 0, 0, 0); } long userGetpid(void) { return syscall3(sysGetpid, 0, 0, 0); } void* userSbrk(long increment) { return (void*)syscall3(sysSbrk, increment, 0, 0); } void userSleep(unsigned long milliseconds) { syscall3(sysSleep, (long)milliseconds, 0, 0); } unsigned long userAlarm(unsigned long seconds) { return (unsigned long)syscall3(sysAlarm, (long)seconds, 0, 0); } long userPoll(PollFd* fds, unsigned long nfds, long timeoutMs) { return syscall3(sysPoll, (long)fds, (long)nfds, timeoutMs); } long userOpen(const char* path, unsigned int flags) { return syscall3(sysOpen, (long)path, (long)flags, 0); } long userClose(int fd) { return syscall3(sysClose, fd, 0, 0); } long userLseek(int fd, long offset, int whence) { return syscall3(sysLseek, fd, offset, whence); } long userStat(const char* path, FbStat* out) { return syscall3(sysStat, (long)path, (long)out, 0); } long userGetdents(int fd, FbDirent* out, unsigned long length) { return syscall3(sysGetdents, fd, (long)out, (long)length); } long userMkdir(const char* path) { return syscall3(sysMkdir, (long)path, 0, 0); } long userUnlink(const char* path) { return syscall3(sysUnlink, (long)path, 0, 0); } unsigned long stringLength(const char* text) { unsigned long length = 0; while (text[length]) length++; return length; } void print(const char* text) { userWrite(1, text, stringLength(text)); } void printDec(long value) { unsigned long magnitude; if (value < 0) { userWrite(1, "-", 1); magnitude = (unsigned long)(-value); } else { magnitude = (unsigned long)value; } if (magnitude == 0) { userWrite(1, "0", 1); return; } char reversed[24]; int length = 0; while (magnitude > 0) { reversed[length++] = (char)('0' + (magnitude % 10)); magnitude /= 10; } char ordered[24]; for (int i = 0; i < length; i++) ordered[i] = reversed[length - 1 - i]; userWrite(1, ordered, (unsigned long)length); }