Files
frostbyte/user/ulib.c
T

374 lines
8.1 KiB
C

#include "ulib.h"
static long syscall3(long number, long a1, long a2, long a3)
{
long ret;
__asm__ volatile(
"int $0x80"
: "=a"(ret)
: "a"(number), "D"(a1), "S"(a2), "d"(a3)
: "memory", "rcx", "r11");
return ret;
}
/* Same trap as syscall3, with a 4th argument -- passed in r10, not rcx,
the same choice the real Linux x86-64 syscall ABI makes (rcx is already
spoken for by the `int $0x80`/syscall instruction's own use, so a fourth
argument needs a register the trap does not otherwise touch). Only
userSigAction needs one today. */
static long syscall4(long number, long a1, long a2, long a3, long a4)
{
long ret;
register long a4Reg __asm__("r10") = a4;
__asm__ volatile(
"int $0x80"
: "=a"(ret)
: "a"(number), "D"(a1), "S"(a2), "d"(a3), "r"(a4Reg)
: "memory", "rcx", "r11");
return ret;
}
/* Same trap again, with a 5th and 6th argument in r8/r9 -- the same real
Linux x86-64 syscall ABI register order this file's own 4th-argument
choice (r10) already follows, continued one register further. Only
userMmap needs this many today. */
static long syscall6(long number, long a1, long a2, long a3, long a4, long a5, long a6)
{
long ret;
register long a4Reg __asm__("r10") = a4;
register long a5Reg __asm__("r8") = a5;
register long a6Reg __asm__("r9") = a6;
__asm__ volatile(
"int $0x80"
: "=a"(ret)
: "a"(number), "D"(a1), "S"(a2), "d"(a3), "r"(a4Reg), "r"(a5Reg), "r"(a6Reg)
: "memory", "rcx", "r11");
return ret;
}
long userWrite(int fd, const char* buffer, unsigned long length)
{
return syscall3(sysWrite, fd, (long)buffer, (long)length);
}
long userRead(int fd, char* buffer, unsigned long length)
{
return syscall3(sysRead, fd, (long)buffer, (long)length);
}
void userExit(int code)
{
syscall3(sysExit, code, 0, 0);
}
long userYield(void)
{
return syscall3(sysYield, 0, 0, 0);
}
long userGetpid(void)
{
return syscall3(sysGetpid, 0, 0, 0);
}
void* userSbrk(long increment)
{
return (void*)syscall3(sysSbrk, increment, 0, 0);
}
void userSleep(unsigned long milliseconds)
{
syscall3(sysSleep, (long)milliseconds, 0, 0);
}
unsigned long userAlarm(unsigned long seconds)
{
return (unsigned long)syscall3(sysAlarm, (long)seconds, 0, 0);
}
long userPoll(PollFd* fds, unsigned long nfds, long timeoutMs)
{
return syscall3(sysPoll, (long)fds, (long)nfds, timeoutMs);
}
long userOpen(const char* path, unsigned int flags)
{
return syscall3(sysOpen, (long)path, (long)flags, 0);
}
long userClose(int fd)
{
return syscall3(sysClose, fd, 0, 0);
}
long userLseek(int fd, long offset, int whence)
{
return syscall3(sysLseek, fd, offset, whence);
}
long userStat(const char* path, FbStat* out)
{
return syscall3(sysStat, (long)path, (long)out, 0);
}
long userGetdents(int fd, FbDirent* out, unsigned long length)
{
return syscall3(sysGetdents, fd, (long)out, (long)length);
}
long userMkdir(const char* path)
{
return syscall3(sysMkdir, (long)path, 0, 0);
}
long userUnlink(const char* path)
{
return syscall3(sysUnlink, (long)path, 0, 0);
}
long userRmdir(const char* path)
{
return syscall3(sysRmdir, (long)path, 0, 0);
}
long userChmod(const char* path, unsigned int mode)
{
return syscall3(sysChmod, (long)path, (long)mode, 0);
}
long userChown(const char* path, unsigned int uid)
{
return syscall3(sysChown, (long)path, (long)uid, 0);
}
long userGetuid(void)
{
return syscall3(sysGetuid, 0, 0, 0);
}
long userSetuid(unsigned int uid)
{
return syscall3(sysSetuid, (long)uid, 0, 0);
}
long userGetgid(void)
{
return syscall3(sysGetgid, 0, 0, 0);
}
long userSetgid(unsigned int gid)
{
return syscall3(sysSetgid, (long)gid, 0, 0);
}
long userChgrp(const char* path, unsigned int gid)
{
return syscall3(sysChgrp, (long)path, (long)gid, 0);
}
long userChdir(const char* path)
{
return syscall3(sysChdir, (long)path, 0, 0);
}
long userGetcwd(char* buffer, unsigned long cap)
{
return syscall3(sysGetcwd, (long)buffer, (long)cap, 0);
}
long userGetEnv(const char* name, char* buffer, unsigned long cap)
{
return syscall3(sysGetEnv, (long)name, (long)buffer, (long)cap);
}
long userSetEnv(const char* name, const char* value)
{
return syscall3(sysSetEnv, (long)name, (long)value, 0);
}
long userUnsetEnv(const char* name)
{
return syscall3(sysUnsetEnv, (long)name, 0, 0);
}
long userPipe(int fds[2])
{
return syscall3(sysPipe, (long)fds, 0, 0);
}
long userPipeCreate(void)
{
return syscall3(sysPipeCreate, 0, 0, 0);
}
long userPipeAttach(long handle, int wantWrite)
{
return syscall3(sysPipeAttach, handle, wantWrite, 0);
}
long userSymlink(const char* target, const char* path)
{
return syscall3(sysSymlink, (long)target, (long)path, 0);
}
long userReadlink(const char* path, char* buffer, unsigned long cap)
{
return syscall3(sysReadlink, (long)path, (long)buffer, (long)cap);
}
long userLink(const char* existingPath, const char* newPath)
{
return syscall3(sysLink, (long)existingPath, (long)newPath, 0);
}
long userMkfifo(const char* path)
{
return syscall3(sysMkfifo, (long)path, 0, 0);
}
long userExec(const char* path, char* const argv[])
{
return syscall3(sysExec, (long)path, (long)argv, 0);
}
long userSpawn(const char* path, char* const argv[])
{
return syscall3(sysSpawn, (long)path, (long)argv, 0);
}
long userWait(long pid)
{
return syscall3(sysWait, pid, 0, 0);
}
long userWaitAny(long* outPid)
{
return syscall3(sysWait, (long)waitAnyPid, (long)outPid, 0);
}
long userKill(long pid)
{
return syscall3(sysKill, pid, 0, 0);
}
long userSigSend(long pid, int signum)
{
return syscall3(sysSigSend, pid, signum, 0);
}
long userPidfdOpen(long pid)
{
return syscall3(sysPidfdOpen, pid, 0, 0);
}
long userPidfdSend(long fd, int signum)
{
return syscall3(sysPidfdSend, fd, signum, 0);
}
long userPidfdWait(long fd)
{
return syscall3(sysPidfdWait, fd, 0, 0);
}
void* userMmap(void* addrHint, unsigned long length, int prot, int flags, int fd, long offset)
{
return (void*)syscall6(sysMmap, (long)addrHint, (long)length, prot, flags, fd, offset);
}
long userMunmap(void* addr, unsigned long length)
{
return syscall3(sysMunmap, (long)addr, (long)length, 0);
}
long userSigAction(int signum, SigHandler handler, unsigned long mask, unsigned long flags)
{
return syscall4(sysSigAction, signum, (long)handler, (long)mask, (long)flags);
}
long userSigActionInfo(int signum, SigInfoHandler handler, unsigned long mask, unsigned long flags)
{
return syscall4(sysSigAction, signum, (long)handler, (long)mask, (long)flags);
}
unsigned long userSigProcMask(int how, unsigned long mask)
{
return (unsigned long)syscall3(sysSigProcMask, how, (long)mask, 0);
}
long userSetpgid(long pid, long pgid)
{
return syscall3(sysSetpgid, pid, pgid, 0);
}
long userGetpgid(long pid)
{
return syscall3(sysGetpgid, pid, 0, 0);
}
long userNice(long pid, long weight)
{
return syscall3(sysNice, pid, weight, 0);
}
long userGetPriority(long pid)
{
return syscall3(sysGetPriority, pid, 0, 0);
}
long userTime(void)
{
return syscall3(sysTime, 0, 0, 0);
}
long userSetForegroundPgid(long pgid)
{
return syscall3(sysSetFgPgrp, pgid, 0, 0);
}
long userGetForegroundPgid(void)
{
return syscall3(sysGetFgPgrp, 0, 0, 0);
}
unsigned long stringLength(const char* text)
{
unsigned long length = 0;
while (text[length])
length++;
return length;
}
void print(const char* text)
{
userWrite(1, text, stringLength(text));
}
void printDec(long value)
{
unsigned long magnitude;
if (value < 0) {
userWrite(1, "-", 1);
magnitude = (unsigned long)(-value);
} else {
magnitude = (unsigned long)value;
}
if (magnitude == 0) {
userWrite(1, "0", 1);
return;
}
char reversed[24];
int length = 0;
while (magnitude > 0) {
reversed[length++] = (char)('0' + (magnitude % 10));
magnitude /= 10;
}
char ordered[24];
for (int i = 0; i < length; i++)
ordered[i] = reversed[length - 1 - i];
userWrite(1, ordered, (unsigned long)length);
}