230 lines
12 KiB
C
230 lines
12 KiB
C
#ifndef FROSTBYTE_ULIB_H
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#define FROSTBYTE_ULIB_H
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#include "syscall.h"
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#include "fs.h"
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#include "signalnum.h"
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#include "poll.h"
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typedef void (*SigHandler)(int signum);
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/* Real sigaction()'s sa_sigaction shape: signum (same as SigHandler's own
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argument, kept for parity -- see signalnum.h's SigInfo.siSignum comment),
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a pointer to the real SigInfo describing THIS delivery, and a context
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pointer this kernel always hands back as NULL (see signalnum.h's
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sigFlagSigInfo comment for why). Only ever meaningful for a handler
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installed through userSigActionInfo below, WITH sigFlagSigInfo actually
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set in its flags -- see that function's own doc comment. */
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typedef void (*SigInfoHandler)(int signum, SigInfo* info, void* context);
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long userWrite(int fd, const char* buffer, unsigned long length);
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long userRead(int fd, char* buffer, unsigned long length);
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void userExit(int code);
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long userYield(void);
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long userGetpid(void);
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void* userSbrk(long increment);
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void userSleep(unsigned long milliseconds);
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/* Real alarm(2): schedules sigAlrm against the calling process `seconds`
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real seconds from now, replacing any alarm already pending; 0 cancels
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instead of scheduling. Returns the whole seconds remaining on whatever
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alarm was pending before this call (rounded up), or 0 if none was. See
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sched.h's threadSetAlarm for the full contract. */
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unsigned long userAlarm(unsigned long seconds);
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/* Real poll(2): waits for any of `nfds` PollFd entries (poll.h) to become
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ready, filling each one's revents in place. timeoutMs < 0 waits forever,
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0 reports current readiness without ever blocking, > 0 blocks at most
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that many milliseconds (rounded up to this kernel's ~10ms PIT tick
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granularity -- see sched.c's threadSetAlarm for the same rounding on a
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different timer). Returns the number of entries with a nonzero revents
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(0 on timeout, never negative except -1 for a bad nfds/pointer). */
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long userPoll(PollFd* fds, unsigned long nfds, long timeoutMs);
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long userOpen(const char* path, unsigned int flags);
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long userClose(int fd);
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long userLseek(int fd, long offset, int whence);
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long userStat(const char* path, FbStat* out);
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long userGetdents(int fd, FbDirent* out, unsigned long length);
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long userMkdir(const char* path);
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long userUnlink(const char* path);
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/* Real rmdir(2): the counterpart userUnlink above refuses a directory
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(EISDIR); this refuses anything that is NOT an empty directory
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(ENOTDIR/ENOTEMPTY, both collapsed to -1 here, matching userUnlink's own
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"just -1" error shape). */
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long userRmdir(const char* path);
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/* Real chmod(2): overwrites `path`'s whole owner-rwx mode (fs.h's
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fsModeOwner*, e.g. 0644) with `mode` -- no symbolic +x-style merge,
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matching real chmod's own numeric-mode form. 0 on success, -1 for a
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missing path or (tmpfs only) a node under a non-writable mount, same
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restriction userUnlink/userRmdir already have on the ustar-loaded
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backing store. Takes effect immediately for any FUTURE userOpen/
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userSpawn/userExec on this path -- an fd already open, or a process
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already running, is never affected (real Unix only checks permission at
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open/exec time). */
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long userChmod(const char* path, unsigned int mode);
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/* Real chown(2) (vfs.h's vfsChown): reassigns `path`'s owner uid outright.
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Root-only (this process's own userGetuid() must be 0), full stop, unlike
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userChmod -- real Unix's _POSIX_CHOWN_RESTRICTED default means not even a
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file's own owner may give it away. -1 for a missing path, a node under a
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non-writable mount, or a non-root caller; the target's uid is left
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completely unchanged on any failure. */
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long userChown(const char* path, unsigned int uid);
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/* Real getuid(2)/setuid(2) (sched.h's Thread.uid, currentThreadUid/
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currentThreadSetUid): userGetuid always succeeds, returning THIS
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process's own current uid. userSetuid enforces the real privilege rule
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itself (no additional check happens at the syscall layer) -- 0 ("root")
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may become any uid; any other uid may only pass its own current value
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back in (a no-op that still returns 0, matching real setuid(getuid())),
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and any other target returns -1 with the credential unchanged. There is
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no way back to uid 0 once dropped short of already being uid 0 at the
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time of the call -- a real, permanent privilege drop for the lifetime of
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this process, exactly like a daemon that setuid()s away from root once
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at startup. */
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long userGetuid(void);
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long userSetuid(unsigned int uid);
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/* Real getgid(2)/setgid(2) (sched.h's Thread.gid, currentThreadGid/
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currentThreadSetGid): userGetgid always succeeds, returning THIS
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process's own current gid. userSetgid's privilege gate is THIS process's
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own userGetuid() (== 0), not its gid -- matching real setgid(2)'s
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CAP_SETGID-shaped rule -- any non-root caller may only pass its own
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current gid back in (a no-op that still returns 0), any other target
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returns -1 unchanged. */
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long userGetgid(void);
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long userSetgid(unsigned int gid);
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/* Real chgrp(2) (vfs.h's vfsChgrp): reassigns `path`'s group gid. Unlike
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userChown (root-only, full stop), the file's own owner may also call
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this -- but only to set the group to THIS process's own current gid
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(userGetgid()), never an arbitrary one, since this kernel tracks exactly
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one gid per process (no supplementary-groups list). Root may set any
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gid. -1 for a missing path, a node under a non-writable mount, a
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non-owner non-root caller, or a non-root caller naming any gid other
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than its own. */
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long userChgrp(const char* path, unsigned int gid);
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/* Real chdir(2)/getcwd(2) (sched.h's Thread.cwd, vfs.h's vfsChdir/
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vfsGetcwd): userChdir resolves a relative `path` against THIS process's
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own current cwd, requires the result to already be a real directory, and
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makes it this process's new cwd -- 0 on success, -1 (nothing changed) if
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it does not name a directory. A child spawned by userSpawn/userExec
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AFTER this call inherits the new value; this process's parent, and any
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already-spawned sibling, are never affected (each process's cwd is an
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independent copy, not shared state). userGetcwd copies the current
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value into `buffer` (nul-terminated) and returns its length, or -1
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(buffer untouched) if it does not fit `cap` -- real getcwd(2)'s own
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ERANGE case. */
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long userChdir(const char* path);
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long userGetcwd(char* buffer, unsigned long cap);
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/* Real getenv(3)/setenv(3) (sched.h's Thread.env, syscall.c's sysGetEnv/
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sysSetEnv): userGetEnv copies THIS process's own value for `name` into
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`buffer` (nul-terminated) and returns its length, or -1 (buffer
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untouched) if `name` has no entry or the value does not fit `cap`.
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userSetEnv overwrites an existing entry with a matching `name`, or
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creates a new one, in THIS process's own table only -- 0 on success, -1
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if the combined "NAME=VALUE" would not fit the kernel's fixed entry size
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or the table is already full. A child spawned by userSpawn/userExec
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AFTER a userSetEnv call inherits the new value (a real, independent
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copy, same as userChdir above); this process's parent, and any
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already-spawned sibling, are never affected. */
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long userGetEnv(const char* name, char* buffer, unsigned long cap);
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long userSetEnv(const char* name, const char* value);
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/* Real unsetenv(3): removes THIS process's own entry named `name` from its
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table, if any, so a following userGetEnv on the same name returns -1
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again -- 0 whether or not an entry actually existed (matching real
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unsetenv(3), a no-op success either way), never touches the parent's or
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any sibling's own table (same independent-copy shape as userSetEnv). */
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long userUnsetEnv(const char* name);
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long userPipe(int fds[2]);
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/* Shared pipes: unlike userPipe (both ends always land in the caller's own
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fd table), userPipeCreate returns a raw handle number that means nothing
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until an fd table actually attaches to it (userPipeAttach) -- meant to be
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handed to a different, independently spawned process (e.g. as an argv
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string) so the two can share a pipe without needing fork(). Once
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attached, userRead/userWrite on that fd really block (park the whole
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process, not busy-retry) instead of returning -1 for "try again" the way
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an unshared userPipe end does. */
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long userPipeCreate(void);
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long userPipeAttach(long handle, int wantWrite);
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long userSymlink(const char* target, const char* path);
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long userReadlink(const char* path, char* buffer, unsigned long cap);
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long userLink(const char* existingPath, const char* newPath);
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/* Named pipe: creates a fifo at `path` (see vfsMkfifo, vfs.h). Unlike
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userPipeCreate/userPipeAttach, which need a raw handle number passed to
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both ends (e.g. as an argv string, see fifomaster.c), any two processes
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that simply agree on a path can rendezvous by both calling userOpen on it
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-- oWriteOnly for a blocking write end, oReadOnly for a blocking read
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end. 0 on success, -1 if the path already exists or its parent is not a
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writable directory. */
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long userMkfifo(const char* path);
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/* argv is a NULL-terminated array of C strings, exactly like execv(3)'s --
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pass nullptr for "no arguments" (argc 0 on the other side). */
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long userExec(const char* path, char* const argv[]);
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long userSpawn(const char* path, char* const argv[]);
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long userWait(long pid);
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/* waitpid(-1)-style "wait for ANY child, not one specific pid": reaps
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whichever child of the caller happens to already be dead (or blocks, the
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same real blocking semantics as userWait(pid), until one dies) and
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returns its exit code. Writes the reaped child's own pid to *outPid
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(ignored if NULL). Returns -1 immediately, without blocking, if the
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caller currently has no children at all, dead or alive -- the real
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waitpid(-1)'s ECHILD case. See user/waitanytest.c for a live demo. */
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long userWaitAny(long* outPid);
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/* Unconditionally terminates another process by pid -- the only way to
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recover a process genuinely stuck forever (e.g. blocked in userRead on a
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shared pipe whose writer never shows up, see userPipeAttach). 0 on
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success, -1 for an invalid pid, an already-dead one, or your own. The
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killed process gets no chance to run any cleanup -- its parent's
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userWait still reports its exit status, which will be exactly 9. Unlike
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userSigSend below, this can never be caught, blocked, or ignored --
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internally it goes straight to threadKill (sched.c), the same as
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userSigSend(pid, sigKill) does (signal.h).
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Real kill(2)'s own pid<=0 convention (sched.h's Thread.pgid) also
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applies here: pid==0 kills every OTHER member of the caller's own
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process group (never the caller itself -- a Running thread is never one
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of threadKill's accepted states, the same reason plain self-targeting
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already does nothing special); pid<0 kills every member of group -pid.
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0 is still returned for success as long as AT LEAST ONE target thread
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was actually killed (real kill(2)'s own ESRCH-if-nobody-matched
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semantics for the group form). */
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long userKill(long pid);
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/* Real, catchable signal delivery (signal.h) -- see that header for the
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full design (a shared trampoline page, delivery on return-to-ring3,
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sysSigReturn to resume exactly where a handler interrupted). */
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/* Raises signal `signum` (signal.h's sigHup..sigTstp) against `pid`. 0 on
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success, -1 for a bad signum or an invalid/dead/unused target. sigKill
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is delegated straight to the same unconditional path userKill uses --
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it is never caught, blocked, or ignored, matching real kill(2). Any
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other signal is only actually delivered once the target next returns to
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user code on its own (this kernel does not wake a sleeping/blocked
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target early -- see signal.h's file comment).
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Same pid<=0 group convention as userKill above: pid==0 targets the
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caller's own process group (INCLUDING itself, unlike userKill's group
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form -- sigRaiseInfo has no "never self" exclusion the way threadKill
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does), pid<0 targets group -pid. See sched.h's Thread.pgid and
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signal.h's sigRaiseGroup for the full design, and user/pgroupfg.c/
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user/pgroupbg.c for a live demo of the SAME scoping rule applied by
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keyboard.c's own real Ctrl-C. */
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long userSigSend(long pid, int signum);
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void print(const char* text);
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void printDec(long value);
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unsigned long stringLength(const char* text);
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#endif
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