feat(render): renderer scaffolding and theme
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2016a02e89
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@@ -0,0 +1,34 @@
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from ..constants import viewWidth, viewHeight
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bufferWidth = viewWidth
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bufferHeight = viewHeight
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renderScale = 3
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skyTop = (58, 122, 210)
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skyBottom = (150, 205, 255)
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caveTop = (24, 20, 40)
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caveBottom = (48, 40, 74)
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hillFar = (0, 150, 96)
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hillNear = (0, 190, 120)
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cloudColor = (255, 255, 255)
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hudTextColor = (255, 255, 255)
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hudShadowColor = (0, 0, 0)
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heartFull = (224, 48, 64)
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heartEmpty = (70, 30, 34)
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tileFallback = {
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"ground": (198, 100, 29),
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"brick": (181, 94, 41),
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"stone": (110, 110, 128),
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"dirt": (120, 72, 40),
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"platform": (217, 164, 65),
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"woodOneWay": (168, 120, 68),
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"spike": (200, 200, 210),
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"lava": (224, 90, 30),
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"ladder": (150, 100, 50),
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"ladderTop": (170, 120, 60),
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"slopeRight": (150, 74, 18),
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"slopeLeft": (150, 74, 18),
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}
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