from .level import parseAscii, PlatformSpawn meadowMap = [ " ", " o o o o ", " = = = o o o ", " f ", " = = ", " = = o o o G v ", " o o = = o o o ", " p g g c @ s g f E ", "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", "DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD", "DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD", ] cavernMap = [ " ", " o o o ", " TTT @ o o ", " HHH ##### ", " HHH X ^ ^ k ", " p HHH g /X S S f E ", "XXXXXXXXXXXXXXXX~~~~XXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXX~~~~XXXXXXXXXXXXXXXXXXXXX", "DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD", ] skywayMap = [ " ", " o o o o o o ", " = = = ", " p G @ ", " XXXXXX c E ", " XXXXXX ^^^^^^ XXXXXXXXXXXXXX ", " DDDDDD DDDDDDDDDDDDDD ", " ", ] def buildMeadow(): level = parseAscii("meadow", meadowMap) return level def buildCavern(): level = parseAscii("cavern", cavernMap) return level def buildSkyway(): level = parseAscii("skyway", skywayMap) level.platforms.append(PlatformSpawn(9 * 16, 5 * 16, 48, 12, 26 * 16, 5 * 16, 1.1)) level.platforms.append(PlatformSpawn(20 * 16, 3 * 16, 32, 12, 20 * 16, 1 * 16, 0.9)) return level def buildAll(): return [buildMeadow(), buildCavern(), buildSkyway()] levelBuilders = { "meadow": buildMeadow, "cavern": buildCavern, "skyway": buildSkyway, }