from ..constants import viewWidth, viewHeight bufferWidth = viewWidth bufferHeight = viewHeight renderScale = 3 skyTop = (58, 122, 210) skyBottom = (150, 205, 255) caveTop = (24, 20, 40) caveBottom = (48, 40, 74) hillFar = (0, 150, 96) hillNear = (0, 190, 120) cloudColor = (255, 255, 255) hudTextColor = (255, 255, 255) hudShadowColor = (0, 0, 0) heartFull = (224, 48, 64) heartEmpty = (70, 30, 34) tileFallback = { "ground": (198, 100, 29), "brick": (181, 94, 41), "stone": (110, 110, 128), "dirt": (120, 72, 40), "platform": (217, 164, 65), "woodOneWay": (168, 120, 68), "spike": (200, 200, 210), "lava": (224, 90, 30), "ladder": (150, 100, 50), "ladderTop": (170, 120, 60), "slopeRight": (150, 74, 18), "slopeLeft": (150, 74, 18), }