Files
pixel-platformer/game/sim/movingPlatform.py
T

54 lines
1.6 KiB
Python

from .geometry import Aabb
class MovingPlatform:
def __init__(self, x, y, w, h, toX, toY, speed, oneWay=False):
self.x = float(x)
self.y = float(y)
self.w = float(w)
self.h = float(h)
self.fromX = float(x)
self.fromY = float(y)
self.toX = float(toX)
self.toY = float(toY)
self.speed = float(speed)
self.oneWay = bool(oneWay)
self.progress = 0.0
self.direction = 1
self.deltaX = 0.0
self.deltaY = 0.0
@property
def aabb(self):
return Aabb(self.x, self.y, self.w, self.h)
def spanLength(self):
dx = self.toX - self.fromX
dy = self.toY - self.fromY
return (dx * dx + dy * dy) ** 0.5
def update(self):
span = self.spanLength()
prevX = self.x
prevY = self.y
if span == 0.0:
self.deltaX = 0.0
self.deltaY = 0.0
return
step = self.speed / span
self.progress += step * self.direction
if self.progress >= 1.0:
self.progress = 1.0
self.direction = -1
elif self.progress <= 0.0:
self.progress = 0.0
self.direction = 1
self.x = self.fromX + (self.toX - self.fromX) * self.progress
self.y = self.fromY + (self.toY - self.fromY) * self.progress
self.deltaX = self.x - prevX
self.deltaY = self.y - prevY
@classmethod
def fromSpawn(cls, spawn):
return cls(spawn.x, spawn.y, spawn.w, spawn.h, spawn.toX, spawn.toY, spawn.speed, spawn.oneWay)