feat(core): declare NBT tag tree read and write interface
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#pragma once
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#include <array>
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#include <cstdint>
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#include <string>
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#include <utility>
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#include <vector>
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#include "Chunk.h"
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namespace vf {
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enum class NbtType : uint8_t {
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End = 0,
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Byte = 1,
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Short = 2,
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Int = 3,
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Long = 4,
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Float = 5,
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Double = 6,
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String = 7,
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ByteArray = 8,
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IntArray = 9,
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List = 10,
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Compound = 11,
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};
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class NbtTag;
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using NbtList = std::vector<NbtTag>;
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using NbtCompound = std::vector<std::pair<std::string, NbtTag>>;
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// A single NBT-like tag: one of the scalar/array/container payloads above.
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// Containers (List, Compound) hold NbtTag by value, so a whole tree round
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// trips as one self-contained object.
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class NbtTag {
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public:
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NbtTag() = default;
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static NbtTag makeByte(int8_t v);
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static NbtTag makeShort(int16_t v);
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static NbtTag makeInt(int32_t v);
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static NbtTag makeLong(int64_t v);
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static NbtTag makeFloat(float v);
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static NbtTag makeDouble(double v);
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static NbtTag makeString(std::string v);
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static NbtTag makeByteArray(std::vector<int8_t> v);
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static NbtTag makeIntArray(std::vector<int32_t> v);
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static NbtTag makeList(NbtType elementType);
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static NbtTag makeCompound();
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NbtType kind() const { return type; }
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NbtType listElementType() const { return elementType; }
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int8_t asByte() const { return static_cast<int8_t>(integerValue); }
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int16_t asShort() const { return static_cast<int16_t>(integerValue); }
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int32_t asInt() const { return static_cast<int32_t>(integerValue); }
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int64_t asLong() const { return integerValue; }
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float asFloat() const { return static_cast<float>(floatingValue); }
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double asDouble() const { return floatingValue; }
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const std::string& asString() const { return stringValue; }
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const std::vector<int8_t>& asByteArray() const { return byteArrayValue; }
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const std::vector<int32_t>& asIntArray() const { return intArrayValue; }
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NbtList& asList() { return listValue; }
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const NbtList& asList() const { return listValue; }
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void listAppend(NbtTag tag) { listValue.push_back(std::move(tag)); }
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NbtCompound& asCompound() { return compoundValue; }
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const NbtCompound& asCompound() const { return compoundValue; }
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void put(const std::string& key, NbtTag tag);
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const NbtTag* find(const std::string& key) const;
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private:
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NbtType type = NbtType::End;
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NbtType elementType = NbtType::End;
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int64_t integerValue = 0;
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double floatingValue = 0.0;
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std::string stringValue;
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std::vector<int8_t> byteArrayValue;
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std::vector<int32_t> intArrayValue;
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NbtList listValue;
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NbtCompound compoundValue;
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};
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// Big-endian binary encoding: tagType(1) + nameLen(u16) + name + payload,
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// recursively. Compounds are terminated by an End tag; lists carry a shared
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// element type and a u32 count instead of per-element headers.
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std::vector<uint8_t> serializeNbt(const std::string& rootName, const NbtTag& root);
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bool deserializeNbt(const uint8_t* data, std::size_t size, std::string& rootName, NbtTag& root);
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// Palette-based section encoding (format v4): the distinct blocks used by a
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// chunkVolume-sized section, followed by fixed-width bit-packed indices into
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// that palette (LSB-first within each byte).
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struct NbtPaletteSection {
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std::vector<Block> palette;
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std::vector<uint8_t> packedIndices;
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int bitsPerIndex = 0;
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};
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NbtPaletteSection encodeSectionPalette(const std::array<Block, chunkVolume>& blocks);
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void decodeSectionPalette(const NbtPaletteSection& section, std::array<Block, chunkVolume>& outBlocks);
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} // namespace vf
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