feat: add canBrew and tickBrewing to Brewing

This commit is contained in:
dualfroz committed 2026-09-06 19:32:48 +02:00
1 parent d4d5d7b254
commit be14453cf6
1 file changed
+90
+90
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@@ -152,3 +152,93 @@ bool addFuel(BrewingStandState& stand, int blazePowderCount) {
return true; return true;
} }
bool canBrew(const BrewingStandState& stand) {
if (stand.fuel <= 0) return false;
if (stand.ingredient == Ingredient::None || stand.ingredientCount <= 0) return false;
for (const BrewingSlot& bottle : stand.bottles) {
if (!bottle.occupied) continue;
bool changed = false;
brewResult(bottle.potion, stand.ingredient, changed);
if (changed) return true;
}
return false;
}
bool tickBrewing(BrewingStandState& stand) {
if (!canBrew(stand)) {
stand.brewing = false;
stand.progressTicks = 0;
return false;
}
stand.brewing = true;
++stand.progressTicks;
if (stand.progressTicks < brewDurationTicks) return false;
for (BrewingSlot& bottle : stand.bottles) {
if (!bottle.occupied) continue;
bool changed = false;
PotionItem brewed = brewResult(bottle.potion, stand.ingredient, changed);
if (changed) bottle.potion = brewed;
}
if (--stand.ingredientCount <= 0) {
stand.ingredientCount = 0;
stand.ingredient = Ingredient::None;
}
--stand.fuel;
stand.progressTicks = 0;
stand.brewing = false;
return true;
}
bool potionHasEffect(const PotionItem& potion) {
return profileFor(potion.kind).kind != EffectKind::Count;
}
EffectInstance potionEffect(const PotionItem& potion) {
const PotionProfile& profile = profileFor(potion.kind);
if (profile.kind == EffectKind::Count) {
return EffectInstance{EffectKind::Count, 0, 0, 1.0f, false};
}
int level = 1;
int duration = profile.baseTicks;
if (potion.upgraded && profile.upgradedTicks > 0) {
level = profile.upgradedLevel;
duration = profile.upgradedTicks;
} else if (potion.extended && profile.extendedTicks > 0) {
duration = profile.extendedTicks;
}
return makeEffect(profile.kind, level, duration);
}
bool drinkPotion(EffectSet& target, const PotionItem& potion) {
if (potion.form != PotionItem::Form::Drinkable) return false;
if (!potionHasEffect(potion)) return false;
return applyEffect(target, potionEffect(potion));
}
float splashPotency(float distance, float radius) {
if (radius <= 0.0f) return 0.0f;
float potency = 1.0f - distance / radius;
return std::max(0.0f, std::min(1.0f, potency));
}
bool splashPotion(EffectSet& target, const PotionItem& potion, float distance, float radius) {
if (potion.form != PotionItem::Form::Splash) return false;
if (!potionHasEffect(potion)) return false;
float potency = splashPotency(distance, radius);
if (potency <= 0.0f) return false;
EffectInstance effect = potionEffect(potion);
if (isInstantEffect(effect.kind)) {
effect.potency = potency;
return applyEffect(target, effect);
}
int ticks =
static_cast<int>(std::floor(static_cast<float>(effect.durationTicks) * 0.75f * potency));
if (ticks < 1) return false;
effect.durationTicks = ticks;
return applyEffect(target, effect);
}
} // namespace vf