feat: extend Scoreboard

This commit is contained in:
dualfroz committed 2026-09-09 16:17:31 +02:00
1 parent b39f201628
commit c3d3c57a71
1 file changed
+109
+109
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@@ -324,3 +324,112 @@ std::vector<ScoreEntry> Scoreboard::entries(const std::string& objectiveName) co
return out; return out;
} }
void Scoreboard::setDisplay(DisplaySlot slot, const std::string& objectiveName) {
if (slot == DisplaySlot::Count) return;
if (objectives.count(objectiveName) == 0u) return;
slots[static_cast<std::size_t>(slot)] = objectiveName;
}
void Scoreboard::clearDisplay(DisplaySlot slot) {
if (slot == DisplaySlot::Count) return;
slots[static_cast<std::size_t>(slot)].clear();
}
const std::string& Scoreboard::displayedObjective(DisplaySlot slot) const {
static const std::string none;
if (slot == DisplaySlot::Count) return none;
return slots[static_cast<std::size_t>(slot)];
}
std::vector<ScoreEntry> Scoreboard::displayLines(DisplaySlot slot, int limit) const {
std::vector<ScoreEntry> lines = entries(displayedObjective(slot));
if (limit >= 0 && static_cast<int>(lines.size()) > limit)
lines.resize(static_cast<std::size_t>(limit));
return lines;
}
bool Scoreboard::addTeam(const ScoreTeam& team) {
if (team.name.empty()) return false;
if (teams.count(team.name) > 0u) return false;
ScoreTeam stored = team;
stored.members.clear();
teams[team.name] = stored;
for (const std::string& member : team.members) joinTeam(team.name, member);
return true;
}
bool Scoreboard::removeTeam(const std::string& name) {
auto found = teams.find(name);
if (found == teams.end()) return false;
for (const std::string& member : found->second.members) teamByPlayer.erase(member);
teams.erase(found);
return true;
}
const ScoreTeam* Scoreboard::team(const std::string& name) const {
auto found = teams.find(name);
return found == teams.end() ? nullptr : &found->second;
}
const ScoreTeam* Scoreboard::teamOf(const std::string& player) const {
auto membership = teamByPlayer.find(player);
if (membership == teamByPlayer.end()) return nullptr;
return team(membership->second);
}
bool Scoreboard::joinTeam(const std::string& teamName, const std::string& player) {
auto found = teams.find(teamName);
if (found == teams.end() || player.empty()) return false;
leaveTeam(player);
found->second.members.push_back(player);
std::sort(found->second.members.begin(), found->second.members.end());
teamByPlayer[player] = teamName;
return true;
}
bool Scoreboard::leaveTeam(const std::string& player) {
auto membership = teamByPlayer.find(player);
if (membership == teamByPlayer.end()) return false;
auto found = teams.find(membership->second);
if (found != teams.end()) {
std::vector<std::string>& members = found->second.members;
members.erase(std::remove(members.begin(), members.end(), player), members.end());
}
teamByPlayer.erase(membership);
return true;
}
std::vector<std::string> Scoreboard::teamNames() const {
std::vector<std::string> out;
out.reserve(teams.size());
for (const auto& entry : teams) out.push_back(entry.first);
return out;
}
bool Scoreboard::friendlyFireAllowed(const std::string& attacker, const std::string& victim) const {
const ScoreTeam* attackerTeam = teamOf(attacker);
if (attackerTeam == nullptr) return true;
if (!attackerTeam->hasMember(victim)) return true;
return attackerTeam->friendlyFire;
}
bool Scoreboard::nameVisibleTo(const std::string& viewer, const std::string& target) const {
const ScoreTeam* targetTeam = teamOf(target);
if (targetTeam == nullptr) return true;
const bool sameTeam = targetTeam->hasMember(viewer);
switch (targetTeam->nameVisibility) {
case ScoreTeam::Visibility::Always: return true;
case ScoreTeam::Visibility::Never: return false;
case ScoreTeam::Visibility::HideForOtherTeams: return sameTeam;
case ScoreTeam::Visibility::HideForOwnTeam: return !sameTeam;
}
return true;
}
std::string Scoreboard::displayNameOf(const std::string& player) const {
const ScoreTeam* membership = teamOf(player);
if (membership == nullptr) return player;
return membership->prefix + player + membership->suffix;
}
} // namespace vf