dualfroz
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3293b96a64
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feat(core): add per-chunk random tick sampling for growth and decay
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2026-08-24 20:28:54 +02:00 |
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dualfroz
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df0e3b8aa4
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feat(core): add scheduled block-tick queue for delayed updates
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2026-08-24 19:49:48 +02:00 |
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dualfroz
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74649636fb
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feat(core): implement mob AI state machine for wandering and targeting
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2026-08-24 19:13:36 +02:00 |
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dualfroz
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b2559daa94
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feat(core): add base entity transform and physics integration
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2026-08-24 17:53:26 +02:00 |
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dualfroz
|
a2415d60ef
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feat(core): add per-vertex ambient occlusion baked into chunk meshes
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2026-08-24 17:11:53 +02:00 |
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dualfroz
|
566f3b6d5a
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feat(core): add chunk mesh vertex and index buffer generation
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2026-08-24 16:29:19 +02:00 |
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dualfroz
|
b4723183fd
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feat(core): implement queue-based light recalculation on block edits
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2026-08-24 15:52:39 +02:00 |
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dualfroz
|
772f112903
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feat(core): add sky and block light propagation
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2026-08-24 14:33:36 +02:00 |
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dualfroz
|
3ea0180527
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feat(core): add generic item container storage
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2026-08-24 13:53:13 +02:00 |
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dualfroz
|
2c15155c2d
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feat(core): implement crafting recipe matching
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2026-08-24 13:11:27 +02:00 |
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dualfroz
|
e441855241
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feat(core): implement item id enum and item stack definitions
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2026-08-24 11:10:43 +02:00 |
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dualfroz
|
9f43b35a13
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feat(core): add camera view-frustum culling planes
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2026-08-24 09:50:54 +02:00 |
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dualfroz
|
f80aa78fc5
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feat(core): add voxel raycasting for block targeting
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2026-08-23 23:09:48 +02:00 |
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dualfroz
|
e84def1b81
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feat(core): add A*-style mob pathfinding over the voxel grid
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2026-08-23 22:32:36 +02:00 |
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dualfroz
|
05b6651677
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feat(core): add AABB collision and rigid-body physics stepping
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2026-08-23 21:50:13 +02:00 |
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dualfroz
|
f3126d8bcf
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feat(core): add prefab structure templates and block stamping
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2026-08-23 21:06:26 +02:00 |
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dualfroz
|
9bf3aea407
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feat(core): implement structure placement across generated terrain
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2026-08-23 20:27:53 +02:00 |
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dualfroz
|
036dae1955
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feat(core): implement surface terrain generation from noise heightmaps
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2026-08-23 19:10:39 +02:00 |
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dualfroz
|
7aa2c55469
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feat(core): add terrain shaping parameters
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2026-08-23 17:54:36 +02:00 |
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dualfroz
|
337150dca9
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feat(core): add temperature and humidity climate sampling
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2026-08-23 17:14:13 +02:00 |
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dualfroz
|
e295652051
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feat(core): add rain and clear weather state machine
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2026-08-23 16:34:27 +02:00 |
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dualfroz
|
7d38a1184e
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feat(core): add biome selection from noise-driven sampling
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2026-08-23 15:53:55 +02:00 |
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dualfroz
|
75259ddcbb
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feat(core): implement Worley and fractal noise variants for biome and cave shaping
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2026-08-23 15:12:51 +02:00 |
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dualfroz
|
8e714566f4
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feat(core): add Perlin noise generator for terrain shaping
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2026-08-23 13:53:27 +02:00 |
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dualfroz
|
e1d76bdc42
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feat(core): implement varint and byte-buffer codec utilities
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2026-08-23 11:55:36 +02:00 |
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