Commit Graph
17 Commits
Author SHA1 Message Date
dualfroz 3ea0180527 feat(core): add generic item container storage 2026-08-24 13:53:13 +02:00
dualfroz 2c15155c2d feat(core): implement crafting recipe matching 2026-08-24 13:11:27 +02:00
dualfroz e441855241 feat(core): implement item id enum and item stack definitions 2026-08-24 11:10:43 +02:00
dualfroz 9f43b35a13 feat(core): add camera view-frustum culling planes 2026-08-24 09:50:54 +02:00
dualfroz f80aa78fc5 feat(core): add voxel raycasting for block targeting 2026-08-23 23:09:48 +02:00
dualfroz e84def1b81 feat(core): add A*-style mob pathfinding over the voxel grid 2026-08-23 22:32:36 +02:00
dualfroz 05b6651677 feat(core): add AABB collision and rigid-body physics stepping 2026-08-23 21:50:13 +02:00
dualfroz f3126d8bcf feat(core): add prefab structure templates and block stamping 2026-08-23 21:06:26 +02:00
dualfroz 9bf3aea407 feat(core): implement structure placement across generated terrain 2026-08-23 20:27:53 +02:00
dualfroz 036dae1955 feat(core): implement surface terrain generation from noise heightmaps 2026-08-23 19:10:39 +02:00
dualfroz 7aa2c55469 feat(core): add terrain shaping parameters 2026-08-23 17:54:36 +02:00
dualfroz 337150dca9 feat(core): add temperature and humidity climate sampling 2026-08-23 17:14:13 +02:00
dualfroz e295652051 feat(core): add rain and clear weather state machine 2026-08-23 16:34:27 +02:00
dualfroz 7d38a1184e feat(core): add biome selection from noise-driven sampling 2026-08-23 15:53:55 +02:00
dualfroz 75259ddcbb feat(core): implement Worley and fractal noise variants for biome and cave shaping 2026-08-23 15:12:51 +02:00
dualfroz 8e714566f4 feat(core): add Perlin noise generator for terrain shaping 2026-08-23 13:53:27 +02:00
dualfroz e1d76bdc42 feat(core): implement varint and byte-buffer codec utilities 2026-08-23 11:55:36 +02:00