dualfroz
|
9bf3aea407
|
feat(core): implement structure placement across generated terrain
|
2026-08-23 20:27:53 +02:00 |
|
dualfroz
|
036dae1955
|
feat(core): implement surface terrain generation from noise heightmaps
|
2026-08-23 19:10:39 +02:00 |
|
dualfroz
|
7aa2c55469
|
feat(core): add terrain shaping parameters
|
2026-08-23 17:54:36 +02:00 |
|
dualfroz
|
337150dca9
|
feat(core): add temperature and humidity climate sampling
|
2026-08-23 17:14:13 +02:00 |
|
dualfroz
|
e295652051
|
feat(core): add rain and clear weather state machine
|
2026-08-23 16:34:27 +02:00 |
|
dualfroz
|
7d38a1184e
|
feat(core): add biome selection from noise-driven sampling
|
2026-08-23 15:53:55 +02:00 |
|
dualfroz
|
75259ddcbb
|
feat(core): implement Worley and fractal noise variants for biome and cave shaping
|
2026-08-23 15:12:51 +02:00 |
|
dualfroz
|
8e714566f4
|
feat(core): add Perlin noise generator for terrain shaping
|
2026-08-23 13:53:27 +02:00 |
|
dualfroz
|
e1d76bdc42
|
feat(core): implement varint and byte-buffer codec utilities
|
2026-08-23 11:55:36 +02:00 |
|