dualfroz
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2690ba6ad1
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test: add tests for varint and byte-buffer codec utilities
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2026-08-26 19:53:18 +02:00 |
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dualfroz
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da8d5322ae
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test: add tests for vector and matrix math primitives
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2026-08-26 19:13:36 +02:00 |
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dualfroz
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a6966c33be
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test: add lightweight assertion test harness
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2026-08-26 18:34:13 +02:00 |
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dualfroz
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e1cbc7cde2
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chore(web): add emscripten HTML shell template for WASM build
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2026-08-26 17:54:27 +02:00 |
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dualfroz
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0356a942f5
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feat(render): add WebGL2 renderer and game loop entry point
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2026-08-26 17:13:55 +02:00 |
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dualfroz
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5630eaa313
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feat(render): add GLSL shader sources for voxel rendering
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2026-08-26 16:32:51 +02:00 |
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dualfroz
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69cf5461c2
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feat(render): add procedural texture atlas generation
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2026-08-26 15:49:43 +02:00 |
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dualfroz
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9d2cfac230
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feat(render): add base64 encode/decode helpers
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2026-08-26 15:12:27 +02:00 |
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dualfroz
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56dd2ce25a
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feat(core): implement in-game command parser and dispatcher
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2026-08-26 14:29:54 +02:00 |
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dualfroz
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f6e3fdde12
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feat(core): declare in-game command parser and dispatcher interface
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2026-08-26 13:51:48 +02:00 |
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dualfroz
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8b08e6bdc8
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feat(core): add player profile persistence (position, inventory, stats)
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2026-08-26 13:15:36 +02:00 |
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dualfroz
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25a784be04
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feat(core): implement per-tick world simulation orchestrator
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2026-08-26 12:35:13 +02:00 |
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dualfroz
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fc299a2559
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feat(core): declare per-tick world simulation orchestrator interface
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2026-08-26 11:54:26 +02:00 |
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dualfroz
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264afc0c6c
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feat(core): implement hunger and health survival stats
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2026-08-26 11:12:53 +02:00 |
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dualfroz
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3c8872d37b
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feat(core): declare hunger and health survival stats interface
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2026-08-26 10:30:19 +02:00 |
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dualfroz
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f54e79869a
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feat(core): implement crop growth and farmland hydration
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2026-08-26 09:54:39 +02:00 |
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dualfroz
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23c73ff8ff
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feat(core): declare crop growth and farmland hydration interface
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2026-08-25 23:09:18 +02:00 |
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dualfroz
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125ee956b2
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feat(core): add day/night tick clock
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2026-08-25 22:30:36 +02:00 |
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dualfroz
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3b1bbbc02c
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feat(core): add chunk load/unload radius streaming
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2026-08-25 21:47:13 +02:00 |
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dualfroz
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2615cf1c26
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feat(core): add world snapshot serialization helpers
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2026-08-25 21:03:27 +02:00 |
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dualfroz
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ffa939600d
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feat(core): implement save-format v3 world and entity serialization
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2026-08-25 20:24:55 +02:00 |
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dualfroz
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70437c80b6
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feat(core): declare save-format v3 world and entity serialization interface
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2026-08-25 19:41:51 +02:00 |
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dualfroz
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62facedd79
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feat(core): add region-file chunk storage in 32x32 chunk pages
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2026-08-25 18:56:43 +02:00 |
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dualfroz
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2f6d68ef16
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feat(core): implement NBT tag tree read and write
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2026-08-25 18:16:27 +02:00 |
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dualfroz
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8f75d58ded
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feat(core): declare NBT tag tree read and write interface
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2026-08-25 17:31:54 +02:00 |
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dualfroz
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2aaa05f860
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feat(core): add chunk dirty-tracking and network sync batching
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2026-08-25 16:51:48 +02:00 |
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dualfroz
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94d876042e
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feat(core): implement client/server wire message definitions
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2026-08-25 16:12:36 +02:00 |
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dualfroz
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cb79510220
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feat(core): declare client/server wire message definitions interface
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2026-08-25 15:28:13 +02:00 |
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dualfroz
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c80b1d81e0
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feat(core): implement anvil item repair and enchantment merging
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2026-08-25 14:42:26 +02:00 |
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dualfroz
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6b32b287fc
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feat(core): declare anvil item repair and enchantment merging interface
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2026-08-25 14:01:53 +02:00 |
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dualfroz
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48d677dd5e
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feat(core): add minecart movement along rail networks
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2026-08-25 13:20:19 +02:00 |
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dualfroz
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168627e065
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feat(core): implement minecart rail network graph and junction logic
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2026-08-25 12:40:39 +02:00 |
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dualfroz
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f1d496345d
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feat(core): declare minecart rail network graph and junction logic interface
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2026-08-25 12:01:18 +02:00 |
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dualfroz
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3639670fae
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feat(core): add dispenser item ejection triggered by circuit signal
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2026-08-25 11:19:36 +02:00 |
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dualfroz
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9f0cbc3410
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feat(core): add hopper item transfer between containers
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2026-08-25 10:37:13 +02:00 |
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dualfroz
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a6bae52f26
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feat(core): add explosion block destruction and knockback
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2026-08-25 09:56:27 +02:00 |
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dualfroz
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b570bd594e
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feat(core): add piston extend and retract block-pushing mechanics
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2026-08-24 23:10:55 +02:00 |
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dualfroz
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cff1e80fe8
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feat(core): implement redstone-style circuit signal propagation
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2026-08-24 22:31:51 +02:00 |
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dualfroz
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29a229d975
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feat(core): declare redstone-style circuit signal propagation interface
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2026-08-24 21:48:43 +02:00 |
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dualfroz
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789ea3f934
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feat(core): add water and lava fluid spread simulation
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2026-08-24 21:11:27 +02:00 |
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dualfroz
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3293b96a64
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feat(core): add per-chunk random tick sampling for growth and decay
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2026-08-24 20:28:54 +02:00 |
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dualfroz
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df0e3b8aa4
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feat(core): add scheduled block-tick queue for delayed updates
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2026-08-24 19:49:48 +02:00 |
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dualfroz
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74649636fb
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feat(core): implement mob AI state machine for wandering and targeting
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2026-08-24 19:13:36 +02:00 |
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dualfroz
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a3fc5f6731
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feat(core): declare mob AI state machine for wandering and targeting interface
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2026-08-24 18:34:13 +02:00 |
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dualfroz
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b2559daa94
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feat(core): add base entity transform and physics integration
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2026-08-24 17:53:26 +02:00 |
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dualfroz
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a2415d60ef
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feat(core): add per-vertex ambient occlusion baked into chunk meshes
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2026-08-24 17:11:53 +02:00 |
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dualfroz
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566f3b6d5a
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feat(core): add chunk mesh vertex and index buffer generation
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2026-08-24 16:29:19 +02:00 |
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dualfroz
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b4723183fd
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feat(core): implement queue-based light recalculation on block edits
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2026-08-24 15:52:39 +02:00 |
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dualfroz
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45ec58f9ed
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feat(core): declare queue-based light recalculation on block edits interface
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2026-08-24 15:10:18 +02:00 |
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dualfroz
|
772f112903
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feat(core): add sky and block light propagation
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2026-08-24 14:33:36 +02:00 |
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