#include "testHarness.h" #include "vf/Trade.h" using namespace vf; namespace { constexpr int groundTop = 4; constexpr int walkY = groundTop + 1; const Vec3i villageCenter{0, walkY, 0}; // Index of the fixed "4 emeralds for one comparator" librarian offer: the one // entry whose counts the seed jitter leaves alone, so prices are exact. constexpr int comparatorOffer = 5; World makeShopWorld() { World world; for (int x = -12; x <= 12; ++x) for (int z = -12; z <= 12; ++z) for (int y = 0; y <= groundTop; ++y) world.setBlock(x, y, z, Block::Stone); world.setBlock(-4, walkY, 0, Block::Lectern); world.setBlock(4, walkY, 0, Block::Bed); return world; } Villager makeLibrarian(int level) { Villager villager = makeVillager(1, {-1.5f, static_cast(walkY), 0.5f}, 17u); villager.profession = VillagerProfession::Librarian; villager.level = level; villager.experience = villagerExperienceForLevel(level); return villager; } Container makeWallet(int emeralds) { Container inventory(27); inventory.insert(ItemId::EmeraldGem, emeralds); return inventory; } int stockOf(const Container& inventory, ItemId item) { int total = 0; for (int i = 0; i < inventory.size(); ++i) { const ItemSlot& slot = inventory.slot(i); if (!slot.empty() && slot.item == item) total += slot.count; } return total; } int firstOfferWithTier(const TradeOfferList& list, TradeTier tier) { for (int i = 0; i < list.size(); ++i) if (list.at(i).tier == tier) return i; return -1; } } // namespace VF_TEST(offerTableIsIdenticalForTheSameProfessionAndSeedAndMovesWithTheSeed) { TradeOfferList a = buildTradeOffers(VillagerProfession::Librarian, 99u); TradeOfferList b = buildTradeOffers(VillagerProfession::Librarian, 99u); CHECK_EQ(a.size(), b.size()); bool identical = true; for (int i = 0; i < a.size(); ++i) { if (a.at(i).inputACount != b.at(i).inputACount) identical = false; if (a.at(i).outputCount != b.at(i).outputCount) identical = false; if (a.at(i).output != b.at(i).output) identical = false; } CHECK(identical); TradeOfferList other = buildTradeOffers(VillagerProfession::Librarian, 4242u); bool differs = false; for (int i = 0; i < a.size(); ++i) if (a.at(i).inputACount != other.at(i).inputACount || a.at(i).outputCount != other.at(i).outputCount) differs = true; CHECK(differs); for (int i = 0; i < a.size(); ++i) { CHECK(a.at(i).inputACount >= 1); CHECK(a.at(i).outputCount >= 1); CHECK(a.at(i).output != ItemId::None); CHECK(a.at(i).inputA != ItemId::None); } } VF_TEST(everyTradingProfessionCoversAllFiveTiersWhileNitwitsOfferNothing) { for (int raw = 2; raw < static_cast(VillagerProfession::Count); ++raw) { VillagerProfession profession = static_cast(raw); TradeOfferList list = buildTradeOffers(profession, 7u); CHECK_EQ(list.size(), 8); CHECK(list.profession == profession); for (int tier = 0; tier < static_cast(TradeTier::Count); ++tier) CHECK(list.countForTier(static_cast(tier)) >= 1); CHECK_EQ(list.unlockedCount(1), list.countForTier(TradeTier::Novice)); CHECK_EQ(list.unlockedCount(villagerMaxLevel), list.size()); } CHECK_EQ(buildTradeOffers(VillagerProfession::Nitwit, 7u).size(), 0); CHECK_EQ(buildTradeOffers(VillagerProfession::Unemployed, 7u).size(), 0); } VF_TEST(lockedTiersRefuseTheTradeUntilTheVillagerHasLevelledUp) { Villager villager = makeLibrarian(1); TradeOfferList offers = buildTradeOffers(VillagerProfession::Librarian, 1u); Container wallet = makeWallet(200); TradeSession session(villager, offers, wallet); int masterOffer = firstOfferWithTier(offers, TradeTier::Master); CHECK(masterOffer >= 0); CHECK(!session.available(masterOffer)); TradeResult locked = session.trade(masterOffer); CHECK(!locked.success); CHECK(locked.reason == TradeResult::Reason::LevelLocked); CHECK_EQ(stockOf(wallet, ItemId::EmeraldGem), 200); villager.level = villagerMaxLevel; CHECK(session.available(masterOffer)); TradeResult unlocked = session.trade(masterOffer); CHECK(unlocked.success); CHECK(unlocked.received == ItemId::DiamondGem); CHECK_EQ(stockOf(wallet, ItemId::DiamondGem), unlocked.receivedCount); } VF_TEST(repeatedTradesRaiseThePriceThroughRisingDemand) { Villager villager = makeLibrarian(3); TradeOfferList offers = buildTradeOffers(VillagerProfession::Librarian, 1u); Container wallet = makeWallet(400); TradeSession session(villager, offers, wallet); CHECK(offers.at(comparatorOffer).tier == TradeTier::Journeyman); CHECK(offers.at(comparatorOffer).output == ItemId::Comparator); int basePrice = offers.at(comparatorOffer).basePrice(); CHECK_EQ(session.priceOf(comparatorOffer), basePrice); int firstPrice = session.priceOf(comparatorOffer); int trades = 0; int lastPrice = firstPrice; while (session.available(comparatorOffer)) { int price = session.priceOf(comparatorOffer); CHECK(price >= lastPrice); lastPrice = price; TradeResult outcome = session.trade(comparatorOffer); CHECK(outcome.success); CHECK_EQ(outcome.pricePaid, price); ++trades; } CHECK_EQ(trades, offers.at(comparatorOffer).maxUses); CHECK_EQ(offers.at(comparatorOffer).demand, trades * tradeDemandPerUse); CHECK(lastPrice > firstPrice); CHECK_EQ(stockOf(wallet, ItemId::Comparator), trades); CHECK(session.trade(comparatorOffer).reason == TradeResult::Reason::OfferExhausted); } VF_TEST(restockRefillsUsesAndLetsDemandAndPriceFallBack) { Villager villager = makeLibrarian(3); TradeOfferList offers = buildTradeOffers(VillagerProfession::Librarian, 1u); Container wallet = makeWallet(400); TradeSession session(villager, offers, wallet);