#include "testHarness.h" #include "vf/Block.h" #include "vf/Region.h" #include "vf/SaveIntegrity.h" #include "vf/SaveMigration.h" #include #include using namespace vf; namespace { Chunk texturedChunk(int seed) { Chunk chunk; for (int x = 0; x < chunkSize; ++x) for (int y = 0; y < chunkSize; ++y) for (int z = 0; z < chunkSize; ++z) { int value = 1 + (x * 7 + y * 5 + z * 3 + seed) % 12; chunk.set(x, y, z, static_cast(value)); } return chunk; } SaveChunkRecord buildRecord(const Vec3i& coord, int seed, SaveVersion version) { SaveChunkRecord record; record.coord = coord; record.blocks = texturedChunk(seed); if (versionHasLight(version)) record.light = defaultChunkLight(record.blocks, saveDefaultSkyLight); return record; } SaveContainer buildContainer(SaveVersion version, int chunkTotal) { SaveContainer container; container.version = version; for (int i = 0; i < chunkTotal; ++i) { Vec3i coord{i % 4, i / 4, (i * 3) % 5}; container.chunks.push_back(buildRecord(coord, i, version)); } return container; } std::size_t distinctBlocks(const Chunk& chunk) { bool seen[256] = {false}; std::size_t total = 0; for (Block block : chunk.raw()) { std::size_t slot = static_cast(block); if (seen[slot]) continue; seen[slot] = true; ++total; } return total; } bool sameBlocks(const Chunk& a, const Chunk& b) { for (std::size_t i = 0; i < a.raw().size(); ++i) if (a.raw()[i] != b.raw()[i]) return false; return true; } } // namespace VF_TEST(containerRoundTripsAtEveryFormatVersion) { for (uint32_t v = 1; v <= 4; ++v) { SaveVersion version = static_cast(v); SaveContainer original = buildContainer(version, 3); ByteBuffer buffer = writeSaveContainer(original); SaveContainer reloaded; CHECK(readSaveContainer(buffer.data(), buffer.size(), reloaded)); CHECK(reloaded.version == version); CHECK_EQ(reloaded.chunks.size(), original.chunks.size()); for (const SaveChunkRecord& record : original.chunks) { const SaveChunkRecord* back = reloaded.find(record.coord); CHECK(back != nullptr); if (back == nullptr) continue; CHECK(sameBlocks(record.blocks, back->blocks)); CHECK(record.light == back->light); } } } VF_TEST(everyFreshContainerUsesTheCanonicalLayout) { for (uint32_t v = 1; v <= 4; ++v) { SaveContainer container = buildContainer(static_cast(v), 4); ByteBuffer buffer = writeSaveContainer(container); CHECK(isCanonicalSaveLayout(buffer.data(), buffer.size())); CHECK_EQ(buffer.size() % saveSectorBytes, static_cast(0)); } } VF_TEST(versionFeatureFlagsMatchTheDocumentedFormatTable) { CHECK(!versionHasPalette(SaveVersion::V1)); CHECK(versionHasPalette(SaveVersion::V2)); CHECK(!versionHasLight(SaveVersion::V2)); CHECK(versionHasLight(SaveVersion::V3)); CHECK(!versionHasChecksum(SaveVersion::V2)); CHECK(versionHasChecksum(SaveVersion::V3)); CHECK(!versionHasMetadata(SaveVersion::V3)); CHECK(versionHasMetadata(SaveVersion::V4)); CHECK(currentSaveVersion == SaveVersion::V4); CHECK(oldestSaveVersion == SaveVersion::V1); CHECK(std::string(saveVersionName(SaveVersion::V1)) == "v1"); CHECK(std::string(saveVersionName(SaveVersion::V4)) == "v4"); CHECK(isKnownSaveVersion(1u)); CHECK(isKnownSaveVersion(4u)); CHECK(!isKnownSaveVersion(0u)); CHECK(!isKnownSaveVersion(5u)); } VF_TEST(migrationChainFromV1ToV4KeepsEveryBlockIdentical) { SaveContainer original = buildContainer(SaveVersion::V1, 5); ByteBuffer legacy = writeSaveContainer(original); SaveMigrator migrator; MigrationResult result = migrator.migrateToCurrent(legacy); CHECK(result.ok); CHECK(result.failure.empty()); CHECK(result.from == SaveVersion::V1); CHECK(result.to == SaveVersion::V4); CHECK_EQ(result.chunksMigrated, static_cast(5)); SaveContainer lifted; CHECK(readSaveContainer(result.output.data(), result.output.size(), lifted)); CHECK(lifted.version == SaveVersion::V4); CHECK_EQ(lifted.chunks.size(), original.chunks.size()); for (const SaveChunkRecord& before : original.chunks) { const SaveChunkRecord* after = lifted.find(before.coord); CHECK(after != nullptr); if (after == nullptr) continue; CHECK(sameBlocks(before.blocks, after->blocks)); } } VF_TEST(migrationAppliesOneStepPerVersionHop) { SaveContainer original = buildContainer(SaveVersion::V1, 2); ByteBuffer legacy = writeSaveContainer(original); SaveMigrator migrator; MigrationResult result = migrator.migrateToCurrent(legacy); CHECK(result.ok); CHECK_EQ(result.applied.size(), static_cast(3)); CHECK(result.applied[0].from == SaveVersion::V1); CHECK(result.applied[0].to == SaveVersion::V2); CHECK(result.applied[1].from == SaveVersion::V2); CHECK(result.applied[1].to == SaveVersion::V3); CHECK(result.applied[2].from == SaveVersion::V3); CHECK(result.applied[2].to == SaveVersion::V4); for (const MigrationStep& step : result.applied) CHECK(!step.summary.empty()); MigrationPlan plan = SaveMigrator::planFor(SaveVersion::V2, SaveVersion::V4); CHECK(plan.possible); CHECK(plan.refusal.empty()); CHECK_EQ(plan.steps.size(), static_cast(2)); }