test: add more cases for run
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@@ -14920,6 +14920,179 @@ local order = {
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"weatherFieldSurvivesSerialization",
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"renderPanelReportsTheFloorSWeatherWhenPresent",
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"biomesForDepthCyclesThroughTheCatalogInOrder", "biomesDescribeNamesTheBiomeAndItsAmbientText",
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"biomesCatalogEveryEntryNamesARealFactionAndHazardKind",
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"biomesNativesAmongFiltersToTheFavoredFactionAndExcludesRangedSpecs",
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"builderLevelsCarryTheBiomeMatchingTheirDepthRegardlessOfSeed",
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"builderOccasionallyReinforcesAFloorWithADormantNativeMonster",
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"builderOccasionallyBloomsAHazardMatchingTheFloorSBiome",
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"biomeFieldSurvivesSerialization",
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"stealthHandBuiltMonsterDefaultsToAlertWhenAwarenessIsUnset",
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"builderPlacesWildDepthOneMonstersAsleepByDefault",
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"stealthBossesStartFullyAlertRatherThanDormant",
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"stealthSpawnedMinionsStartHuntingRatherThanDormant",
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"stealthDormantMonsterWakesImmediatelyWhenThePlayerStandsNextToIt",
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"stealthDormantMonsterBeyondItsWakeRadiusNeverStirs",
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"stealthDormantMonsterWithinRangeEventuallyWakesOnASuccessfulRoll",
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"stealthMeleeAttackOnADormantMonsterDealsATripledSneakBonus",
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"stealthHuntingMonsterLosesTrackAndSwitchesToSearching",
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"stealthSearchingMonsterReacquiresThePlayerAndReturnsToHunting",
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"stealthSearchingMonsterGivesUpAndReturnsToDormant",
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"stealthAwarenessFieldsSurviveASaveLoadRoundTrip",
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"renderPanelFlagsSleepingFoesSeparatelyFromAwakeOnes",
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"compendiumNoteSightingReturnsTrueOnlyOnTheFirstSighting",
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"compendiumNoteKillAccumulatesAcrossMultipleKills",
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"compendiumEntriesListsEveryWildSpeciesAndEveryBoss",
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"gameRecordsASightingTheFirstTimeAMonsterBecomesVisible",
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"gameRecordsAKillIntoItsCompendiumOnAwardKill",
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"compendiumFieldsSurviveAGameSaveLoadRoundTrip",
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"gameReusesThePassedMetaSCompendiumByReference",
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"setsCreateBuildsTheCatalogedItemShape",
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"setsAttackAndDefenseBonusEscalateAsMorePiecesAreEquipped",
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"setsBonusDropsBackWhenAPieceIsUnequipped",
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"setsDoNotCrossTalkBetweenDifferentSets",
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"gameEquippingASetPieceAppliesItsBonusInActualCombat",
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"gameEquippingTheSecondSetPieceLogsTheSetAwakening",
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"setsRegenerationAppliesEachTurnAtTheFullIroncladSet",
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"builderOccasionallyPlacesASetPieceFromDepthThree",
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"setPiecesStayOffTheShallowestTwoFloors",
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"setFieldsSurviveSerialization",
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"gamePickupTracksSetPiecesFoundForMetaStats",
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"metaRenownForScalesWithSetPiecesFound",
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"metaRecordRunUnlocksSetCollectorOnceThreePiecesFound",
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"renderPanelShowsTheActiveSetBonusWhenOneApplies",
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"mimicsFloorItemBuildsADisguisedLootShape",
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"mimicsRevealBuildsAHostileMonsterScaledByDepth",
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"gamePickupHereRevealsAMimicAndAmbushesThePlayer",
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"gameKillingARevealedMimicGrantsItsFixedEssenceReward",
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"builderOccasionallyPlacesAMimicFromDepthTwo",
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"mimicsNeverAppearOnTheEntranceFloor",
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"mimicFieldSurvivesSerialization",
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"cursesRollRespectsItsOneInEightChanceAcrossSeedsAndKnownSlots",
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"cursesAfflictFoldsThePenaltyIntoTheItemAndKeepsItHidden",
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"cursesAfflictNeverDropsPowerOrRangeBelowItsFloor",
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"cursesIsCursedAndIsRevealedReadEmptyOrCleanGearSafely",
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"cursesIsBoundInChecksASpecificEquippedSlot",
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"cursesTryReleaseRevealsAndRefusesABoundSlotButPassesACleanOne",
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"cursesCleanseUndoesThePenaltyAndClearsEveryField",
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"cursesCleanseWornLiftsEveryCursedSlotAndCountsThem",
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"cursesRevealFirstUnknownFindsEarliestSlotAndAdvances",
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"cursesDrainAmountOnlyReadsACursedRing",
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"cursesLabelHidesUntilRevealedThenPrefixes",
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"gameEquippingOverABoundCursedWeaponFailsAndRevealsTheCurse",
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"gameEquippingAFreshCurseHidesItUntilYouTryToTakeItOff",
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"gameRemoveCurseScrollLiftsEveryCurseCurrentlyWorn",
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"gameHungerTorchTickBleedsHpFromACursedRingEachTurn",
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"shrinePrayFortuneBlessingAlsoLiftsAnyCurseCurrentlyWorn",
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"renderPanelPrefixesCursedGearOnceRevealedButNotBefore",
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"builderOccasionallyPlacesACursedPieceOfGear",
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"builderNeverCursesAnItemThatAlreadyHasABeneficialAffix",
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"cursedFieldsSurviveSerialization",
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"momentumStacksReadsZeroForAFreshEntity",
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"momentumOnMeleeHitBuildsAndCapsAtItsMaxStacks",
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"momentumOnDamagedSnapsTheStackBackToZero",
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"momentumAttackBonusScalesLinearlyWithStacks",
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"entityEffectiveAttackFoldsInMomentumAlongsideStatusModifiers",
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"gamePlayerAttackBuildsMomentumAndItReadsLiveInEffectiveAttack",
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"gameMonsterMeleeSnapsMomentumBackToZero",
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"gameEvadedMonsterAttackNeverBreaksMomentum",
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"gameMimicAmbushAlsoBreaksMomentum",
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"renderPanelShowsComboOnlyOnceItIsBuilt",
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"momentumFieldSurvivesSerialization",
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"conductivityIsWetReadsTheEntitysOwnWetField",
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"conductivityTickSoaksOnWaterAndDecaysOneStepAtATimeOffIt",
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"conductivityTickReSoaksImmediatelyOnSteppingBackOntoWater",
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"conductivityApplyFireDampensDamageOnlyOnceSoaked",
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"conductivityApplyLightningBonusesDamageOnlyOnceSoaked",
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"conductivityNeverConjuresDamageOutOfAnImmuneResistance",
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"conductivityResistsIgnitionOnlyWhileWet",
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"statusApplyRefusesBurningOnlyWhileSoakedButOtherEffectsStillApply",
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"statusRemoveStripsANamedStatusRegardlessOfItsRemainingDuration",
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"statusCureHostileLiftsEveryDebuffButLeavesBuffsUntouched",
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"hazardsAfflictDampensFireAndBlocksIgnitionForASoakedVictim",
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"gameConductivityTicksAMonsterEachTurnBasedOnTheTileUnderfoot",
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"gameConductivityTicksThePlayerEachAutoStepBasedOnTheTileUnderfoot",
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"spellShockBoltDealsMoreDamageToASoakedTargetThanADryOne",
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"renderPanelShowsWetOnlyWhileSoaked",
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"builderCanRollATomeOfTheShockBoltSpell",
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"entityWetFieldSurvivesSerialization",
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"diggingCanDigAllowsOnlyWallsAndRubble",
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"diggingSwingClearsAWallToRubbleOnAnOrdinarySwing",
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"diggingSwingClearsRubbleToFloorOnASecondSwing",
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"diggingSwingCaveInHurtsTheDiggerAndLeavesTheTileUntouched",
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"diggingSwingOreStrikeClearsTheWallOutrightAndPaysEssenceToATrackingDigger",
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"diggingSwingOreStrikeSkipsTheEssenceRewardForADiggerThatDoesNotTrackIt",
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"diggingWearPickDepletesDurabilityAndBreaksAtZero",
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"diggingWearPickIsANoOpWithoutAPickEquipped",
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"diggingDirectionsTowardPrefersTheLongerAxisFirst",
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"diggingDirectionsTowardOmitsAZeroDelta",
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"itemsEquipPickSwapsAnyPriorPickBackIntoInventory",
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"shopPicksHaveAPositiveCatalogPrice",
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"gameDigFailsWithoutAPickEquipped",
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"gameDigFailsWhenNothingAheadIsDiggable",
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"gameDigClearsAWallAndWearsThePickDown",
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"gameDigBreaksThePickOnItsLastUse",
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"gameMonsterTunnelsThroughAWallToReachAndAttackThePlayer",
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"pickFieldSurvivesSerialization",
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"builderNeverPlacesAPickBeforeDepthTwo",
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"builderOccasionallyPlacesAPickFromDepthTwo",
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"sanityCurrentDefaultsToMaxForAFreshEntity",
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"sanityTierOfClassifiesEachBandAtItsBoundaries",
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"sanityAdjustClampsToTheZeroAndMaxBounds",
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"sanityAttackAndDefensePenaltiesEscalateByTier",
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"entityEffectiveAttackAndDefenseFoldInTheSanityPenalty",
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"sanityDarknessDreadFiresOnlyOnADarkFloorWithASpentTorch",
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"sanityCorpseDreadCountsOnlyCorpsesAdjacentToThePlayer",
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"sanityCorpseDreadCapsAtItsFixedCeiling",
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"sanityUndeadDreadCountsOnlyVisibleUndeadAndCapsAtItsCeiling",
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"sanityCurseDreadFiresOnlyForARevealedCurse",
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"sanityWeatherDreadFiresOnlyForInfestedWeather",
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"sanityTotalDreadSumsEverySourceAtOnce",
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"sanityTickAppliesDreadAndLogsOnlyOnATierCrossing",
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"sanityTickAnnouncesReachingTerrifiedAndBroken",
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"sanityTickRecoversAndAnnouncesClimbingBackOutOfBroken",
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"sanityTickAnnouncesFullyRegainingComposure",
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"sanityTickNeverClimbsPastTheMaxOrReportsAPhantomCrossing",
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"sanityRollPanicNeverFiresAboveBroken",
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"sanityRollPanicRollsAgainstItsFixedChanceOnceBroken",
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"sanityRollScreamNeverFiresAboveTerrified",
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"sanityRollScreamAlertsEveryDormantMonsterWithinItsRadius",
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"sanityFieldSurvivesSerialization",
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"gameEndPlayerTurnTicksSanityAndTheLogReportsATierCrossing",
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"gameAutoStepSkipsThePlayerTurnWhenPanicFires",
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"gameUseItemPotionOfClarityRestoresSanity",
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"renderPanelShowsSanityOnlyOnceItDropsBelowComposed",
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"renderPanelShowsTheDiseaseStageOnceThePlayerIsInfectedAndNothingBeforeInfection",
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"builderOccasionallyRollsAPotionOfClarityAsLoot",
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"builderOccasionallyRollsAPotionOfConfusionAsLoot",
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"builderOccasionallyRollsAPotionOfBlindnessAsLoot",
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"builderOccasionallyRollsAPotionOfLevitationAsLoot",
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"eventsCatalogEntriesEachHaveDistinctStartAndEndFlavorText",
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"eventsMonsterDamageMultiplierOnlyFiresDuringBloodmoon",
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"eventsEssenceMultiplierOnlyFiresDuringRichVeins",
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"eventsSightPenaltyOnlyFiresDuringHush",
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"eventsStepNeverStartsOnTheFirstFloorRegardlessOfTheRoll",
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"eventsStepEventuallyStartsFromDepthTwoAcrossAHandfulOfSeeds",
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"eventsStepCountsDownAndExpiresWithItsEndLine",
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"gameMonsterMeleeDamageScalesDuringBloodmoon",
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"gameMonsterShootDamageScalesDuringBloodmoon",
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"gameKillEssenceIsDoubledDuringRichVeins",
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"gameEffectiveRadiusShrinksDuringHush",
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"gameEndPlayerTurnEventuallyRollsAFreshEventFromDepthTwo",
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"gameEndPlayerTurnAnnouncesAnEventEndingInTheLog",
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"renderPanelShowsTheActiveEventAndItsRemainingTurns",
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"eventFieldSurvivesSerialization",
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"gravesRecordAppendsNewestFirstAndTrimsToMaxRecorded",
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"gravesEligibleForOnlyIncludesGravesAtOrDeeperThanTheQueriedDepth",
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"gravesFloorItemBuildsAnInertGraveMarkerShape",
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"gravesRevealScalesHpAndAttackWithCarriedWealthAndCaps",
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"gravesLootForReturnsHalfGoldAndAThirdEssenceRoundedDown",
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"graveFieldsSurviveSerialization",
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"gamePickupHereWakesAGraveShadeAndAmbushesThePlayer",
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"gameKillingARevealedShadeGrantsItsFixedXpAndPaysOutGraveLoot",
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"gravesShadeLeavesNoCorpseLikeAnyOtherUndead",
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"gameGraveEntryCapturesDepthGoldEssenceAndClassAtTheMomentOfDeath",
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"gameGraveEntryDefaultsToWandererForAClasslessRun",
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"builderNeverPlacesAGraveWhenOptionsCarriesNone",
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}
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for _, name in ipairs(order) do
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