test: add more cases for run

This commit is contained in:
dualfroz committed 2026-09-14 02:49:43 +02:00
1 parent 6127e3c377
commit e6fc26f253
1 file changed
+173
+173
View File
@@ -14920,6 +14920,179 @@ local order = {
"weatherFieldSurvivesSerialization",
"renderPanelReportsTheFloorSWeatherWhenPresent",
"biomesForDepthCyclesThroughTheCatalogInOrder", "biomesDescribeNamesTheBiomeAndItsAmbientText",
"biomesCatalogEveryEntryNamesARealFactionAndHazardKind",
"biomesNativesAmongFiltersToTheFavoredFactionAndExcludesRangedSpecs",
"builderLevelsCarryTheBiomeMatchingTheirDepthRegardlessOfSeed",
"builderOccasionallyReinforcesAFloorWithADormantNativeMonster",
"builderOccasionallyBloomsAHazardMatchingTheFloorSBiome",
"biomeFieldSurvivesSerialization",
"stealthHandBuiltMonsterDefaultsToAlertWhenAwarenessIsUnset",
"builderPlacesWildDepthOneMonstersAsleepByDefault",
"stealthBossesStartFullyAlertRatherThanDormant",
"stealthSpawnedMinionsStartHuntingRatherThanDormant",
"stealthDormantMonsterWakesImmediatelyWhenThePlayerStandsNextToIt",
"stealthDormantMonsterBeyondItsWakeRadiusNeverStirs",
"stealthDormantMonsterWithinRangeEventuallyWakesOnASuccessfulRoll",
"stealthMeleeAttackOnADormantMonsterDealsATripledSneakBonus",
"stealthHuntingMonsterLosesTrackAndSwitchesToSearching",
"stealthSearchingMonsterReacquiresThePlayerAndReturnsToHunting",
"stealthSearchingMonsterGivesUpAndReturnsToDormant",
"stealthAwarenessFieldsSurviveASaveLoadRoundTrip",
"renderPanelFlagsSleepingFoesSeparatelyFromAwakeOnes",
"compendiumNoteSightingReturnsTrueOnlyOnTheFirstSighting",
"compendiumNoteKillAccumulatesAcrossMultipleKills",
"compendiumEntriesListsEveryWildSpeciesAndEveryBoss",
"gameRecordsASightingTheFirstTimeAMonsterBecomesVisible",
"gameRecordsAKillIntoItsCompendiumOnAwardKill",
"compendiumFieldsSurviveAGameSaveLoadRoundTrip",
"gameReusesThePassedMetaSCompendiumByReference",
"setsCreateBuildsTheCatalogedItemShape",
"setsAttackAndDefenseBonusEscalateAsMorePiecesAreEquipped",
"setsBonusDropsBackWhenAPieceIsUnequipped",
"setsDoNotCrossTalkBetweenDifferentSets",
"gameEquippingASetPieceAppliesItsBonusInActualCombat",
"gameEquippingTheSecondSetPieceLogsTheSetAwakening",
"setsRegenerationAppliesEachTurnAtTheFullIroncladSet",
"builderOccasionallyPlacesASetPieceFromDepthThree",
"setPiecesStayOffTheShallowestTwoFloors",
"setFieldsSurviveSerialization",
"gamePickupTracksSetPiecesFoundForMetaStats",
"metaRenownForScalesWithSetPiecesFound",
"metaRecordRunUnlocksSetCollectorOnceThreePiecesFound",
"renderPanelShowsTheActiveSetBonusWhenOneApplies",
"mimicsFloorItemBuildsADisguisedLootShape",
"mimicsRevealBuildsAHostileMonsterScaledByDepth",
"gamePickupHereRevealsAMimicAndAmbushesThePlayer",
"gameKillingARevealedMimicGrantsItsFixedEssenceReward",
"builderOccasionallyPlacesAMimicFromDepthTwo",
"mimicsNeverAppearOnTheEntranceFloor",
"mimicFieldSurvivesSerialization",
"cursesRollRespectsItsOneInEightChanceAcrossSeedsAndKnownSlots",
"cursesAfflictFoldsThePenaltyIntoTheItemAndKeepsItHidden",
"cursesAfflictNeverDropsPowerOrRangeBelowItsFloor",
"cursesIsCursedAndIsRevealedReadEmptyOrCleanGearSafely",
"cursesIsBoundInChecksASpecificEquippedSlot",
"cursesTryReleaseRevealsAndRefusesABoundSlotButPassesACleanOne",
"cursesCleanseUndoesThePenaltyAndClearsEveryField",
"cursesCleanseWornLiftsEveryCursedSlotAndCountsThem",
"cursesRevealFirstUnknownFindsEarliestSlotAndAdvances",
"cursesDrainAmountOnlyReadsACursedRing",
"cursesLabelHidesUntilRevealedThenPrefixes",
"gameEquippingOverABoundCursedWeaponFailsAndRevealsTheCurse",
"gameEquippingAFreshCurseHidesItUntilYouTryToTakeItOff",
"gameRemoveCurseScrollLiftsEveryCurseCurrentlyWorn",
"gameHungerTorchTickBleedsHpFromACursedRingEachTurn",
"shrinePrayFortuneBlessingAlsoLiftsAnyCurseCurrentlyWorn",
"renderPanelPrefixesCursedGearOnceRevealedButNotBefore",
"builderOccasionallyPlacesACursedPieceOfGear",
"builderNeverCursesAnItemThatAlreadyHasABeneficialAffix",
"cursedFieldsSurviveSerialization",
"momentumStacksReadsZeroForAFreshEntity",
"momentumOnMeleeHitBuildsAndCapsAtItsMaxStacks",
"momentumOnDamagedSnapsTheStackBackToZero",
"momentumAttackBonusScalesLinearlyWithStacks",
"entityEffectiveAttackFoldsInMomentumAlongsideStatusModifiers",
"gamePlayerAttackBuildsMomentumAndItReadsLiveInEffectiveAttack",
"gameMonsterMeleeSnapsMomentumBackToZero",
"gameEvadedMonsterAttackNeverBreaksMomentum",
"gameMimicAmbushAlsoBreaksMomentum",
"renderPanelShowsComboOnlyOnceItIsBuilt",
"momentumFieldSurvivesSerialization",
"conductivityIsWetReadsTheEntitysOwnWetField",
"conductivityTickSoaksOnWaterAndDecaysOneStepAtATimeOffIt",
"conductivityTickReSoaksImmediatelyOnSteppingBackOntoWater",
"conductivityApplyFireDampensDamageOnlyOnceSoaked",
"conductivityApplyLightningBonusesDamageOnlyOnceSoaked",
"conductivityNeverConjuresDamageOutOfAnImmuneResistance",
"conductivityResistsIgnitionOnlyWhileWet",
"statusApplyRefusesBurningOnlyWhileSoakedButOtherEffectsStillApply",
"statusRemoveStripsANamedStatusRegardlessOfItsRemainingDuration",
"statusCureHostileLiftsEveryDebuffButLeavesBuffsUntouched",
"hazardsAfflictDampensFireAndBlocksIgnitionForASoakedVictim",
"gameConductivityTicksAMonsterEachTurnBasedOnTheTileUnderfoot",
"gameConductivityTicksThePlayerEachAutoStepBasedOnTheTileUnderfoot",
"spellShockBoltDealsMoreDamageToASoakedTargetThanADryOne",
"renderPanelShowsWetOnlyWhileSoaked",
"builderCanRollATomeOfTheShockBoltSpell",
"entityWetFieldSurvivesSerialization",
"diggingCanDigAllowsOnlyWallsAndRubble",
"diggingSwingClearsAWallToRubbleOnAnOrdinarySwing",
"diggingSwingClearsRubbleToFloorOnASecondSwing",
"diggingSwingCaveInHurtsTheDiggerAndLeavesTheTileUntouched",
"diggingSwingOreStrikeClearsTheWallOutrightAndPaysEssenceToATrackingDigger",
"diggingSwingOreStrikeSkipsTheEssenceRewardForADiggerThatDoesNotTrackIt",
"diggingWearPickDepletesDurabilityAndBreaksAtZero",
"diggingWearPickIsANoOpWithoutAPickEquipped",
"diggingDirectionsTowardPrefersTheLongerAxisFirst",
"diggingDirectionsTowardOmitsAZeroDelta",
"itemsEquipPickSwapsAnyPriorPickBackIntoInventory",
"shopPicksHaveAPositiveCatalogPrice",
"gameDigFailsWithoutAPickEquipped",
"gameDigFailsWhenNothingAheadIsDiggable",
"gameDigClearsAWallAndWearsThePickDown",
"gameDigBreaksThePickOnItsLastUse",
"gameMonsterTunnelsThroughAWallToReachAndAttackThePlayer",
"pickFieldSurvivesSerialization",
"builderNeverPlacesAPickBeforeDepthTwo",
"builderOccasionallyPlacesAPickFromDepthTwo",
"sanityCurrentDefaultsToMaxForAFreshEntity",
"sanityTierOfClassifiesEachBandAtItsBoundaries",
"sanityAdjustClampsToTheZeroAndMaxBounds",
"sanityAttackAndDefensePenaltiesEscalateByTier",
"entityEffectiveAttackAndDefenseFoldInTheSanityPenalty",
"sanityDarknessDreadFiresOnlyOnADarkFloorWithASpentTorch",
"sanityCorpseDreadCountsOnlyCorpsesAdjacentToThePlayer",
"sanityCorpseDreadCapsAtItsFixedCeiling",
"sanityUndeadDreadCountsOnlyVisibleUndeadAndCapsAtItsCeiling",
"sanityCurseDreadFiresOnlyForARevealedCurse",
"sanityWeatherDreadFiresOnlyForInfestedWeather",
"sanityTotalDreadSumsEverySourceAtOnce",
"sanityTickAppliesDreadAndLogsOnlyOnATierCrossing",
"sanityTickAnnouncesReachingTerrifiedAndBroken",
"sanityTickRecoversAndAnnouncesClimbingBackOutOfBroken",
"sanityTickAnnouncesFullyRegainingComposure",
"sanityTickNeverClimbsPastTheMaxOrReportsAPhantomCrossing",
"sanityRollPanicNeverFiresAboveBroken",
"sanityRollPanicRollsAgainstItsFixedChanceOnceBroken",
"sanityRollScreamNeverFiresAboveTerrified",
"sanityRollScreamAlertsEveryDormantMonsterWithinItsRadius",
"sanityFieldSurvivesSerialization",
"gameEndPlayerTurnTicksSanityAndTheLogReportsATierCrossing",
"gameAutoStepSkipsThePlayerTurnWhenPanicFires",
"gameUseItemPotionOfClarityRestoresSanity",
"renderPanelShowsSanityOnlyOnceItDropsBelowComposed",
"renderPanelShowsTheDiseaseStageOnceThePlayerIsInfectedAndNothingBeforeInfection",
"builderOccasionallyRollsAPotionOfClarityAsLoot",
"builderOccasionallyRollsAPotionOfConfusionAsLoot",
"builderOccasionallyRollsAPotionOfBlindnessAsLoot",
"builderOccasionallyRollsAPotionOfLevitationAsLoot",
"eventsCatalogEntriesEachHaveDistinctStartAndEndFlavorText",
"eventsMonsterDamageMultiplierOnlyFiresDuringBloodmoon",
"eventsEssenceMultiplierOnlyFiresDuringRichVeins",
"eventsSightPenaltyOnlyFiresDuringHush",
"eventsStepNeverStartsOnTheFirstFloorRegardlessOfTheRoll",
"eventsStepEventuallyStartsFromDepthTwoAcrossAHandfulOfSeeds",
"eventsStepCountsDownAndExpiresWithItsEndLine",
"gameMonsterMeleeDamageScalesDuringBloodmoon",
"gameMonsterShootDamageScalesDuringBloodmoon",
"gameKillEssenceIsDoubledDuringRichVeins",
"gameEffectiveRadiusShrinksDuringHush",
"gameEndPlayerTurnEventuallyRollsAFreshEventFromDepthTwo",
"gameEndPlayerTurnAnnouncesAnEventEndingInTheLog",
"renderPanelShowsTheActiveEventAndItsRemainingTurns",
"eventFieldSurvivesSerialization",
"gravesRecordAppendsNewestFirstAndTrimsToMaxRecorded",
"gravesEligibleForOnlyIncludesGravesAtOrDeeperThanTheQueriedDepth",
"gravesFloorItemBuildsAnInertGraveMarkerShape",
"gravesRevealScalesHpAndAttackWithCarriedWealthAndCaps",
"gravesLootForReturnsHalfGoldAndAThirdEssenceRoundedDown",
"graveFieldsSurviveSerialization",
"gamePickupHereWakesAGraveShadeAndAmbushesThePlayer",
"gameKillingARevealedShadeGrantsItsFixedXpAndPaysOutGraveLoot",
"gravesShadeLeavesNoCorpseLikeAnyOtherUndead",
"gameGraveEntryCapturesDepthGoldEssenceAndClassAtTheMomentOfDeath",
"gameGraveEntryDefaultsToWandererForAClasslessRun",
"builderNeverPlacesAGraveWhenOptionsCarriesNone",
}
for _, name in ipairs(order) do