Files
frostbyte/src/rbt.c
T

314 lines
7.7 KiB
C

#include "rbt.h"
static bool isRed(const RbtNode* n)
{
return n != nullptr && n->red;
}
static void setChild(RbTree* t, RbtNode* parent, RbtNode* oldChild, RbtNode* newChild)
{
if (parent == nullptr)
t->root = newChild;
else if (parent->left == oldChild)
parent->left = newChild;
else
parent->right = newChild;
}
static void rotateLeft(RbTree* t, RbtNode* x)
{
RbtNode* y = x->right;
x->right = y->left;
if (y->left != nullptr)
y->left->parent = x;
y->parent = x->parent;
setChild(t, x->parent, x, y);
y->left = x;
x->parent = y;
}
static void rotateRight(RbTree* t, RbtNode* x)
{
RbtNode* y = x->left;
x->left = y->right;
if (y->right != nullptr)
y->right->parent = x;
y->parent = x->parent;
setChild(t, x->parent, x, y);
y->right = x;
x->parent = y;
}
static void insertFixup(RbTree* t, RbtNode* z)
{
while (isRed(z->parent)) {
RbtNode* parent = z->parent;
RbtNode* grandparent = parent->parent;
if (parent == grandparent->left) {
RbtNode* uncle = grandparent->right;
if (isRed(uncle)) {
parent->red = false;
uncle->red = false;
grandparent->red = true;
z = grandparent;
} else {
if (z == parent->right) {
z = parent;
rotateLeft(t, z);
parent = z->parent;
}
parent->red = false;
grandparent->red = true;
rotateRight(t, grandparent);
}
} else {
RbtNode* uncle = grandparent->left;
if (isRed(uncle)) {
parent->red = false;
uncle->red = false;
grandparent->red = true;
z = grandparent;
} else {
if (z == parent->left) {
z = parent;
rotateRight(t, z);
parent = z->parent;
}
parent->red = false;
grandparent->red = true;
rotateLeft(t, grandparent);
}
}
}
t->root->red = false;
}
static void removeFixup(RbTree* t, RbtNode* x, RbtNode* xParent)
{
while (x != t->root && !isRed(x)) {
if (x == xParent->left) {
RbtNode* w = xParent->right;
if (isRed(w)) {
w->red = false;
xParent->red = true;
rotateLeft(t, xParent);
w = xParent->right;
}
if (!isRed(w->left) && !isRed(w->right)) {
w->red = true;
x = xParent;
xParent = x->parent;
} else {
if (!isRed(w->right)) {
if (w->left != nullptr)
w->left->red = false;
w->red = true;
rotateRight(t, w);
w = xParent->right;
}
w->red = xParent->red;
xParent->red = false;
if (w->right != nullptr)
w->right->red = false;
rotateLeft(t, xParent);
x = t->root;
xParent = nullptr;
}
} else {
RbtNode* w = xParent->left;
if (isRed(w)) {
w->red = false;
xParent->red = true;
rotateRight(t, xParent);
w = xParent->left;
}
if (!isRed(w->left) && !isRed(w->right)) {
w->red = true;
x = xParent;
xParent = x->parent;
} else {
if (!isRed(w->left)) {
if (w->right != nullptr)
w->right->red = false;
w->red = true;
rotateLeft(t, w);
w = xParent->left;
}
w->red = xParent->red;
xParent->red = false;
if (w->left != nullptr)
w->left->red = false;
rotateRight(t, xParent);
x = t->root;
xParent = nullptr;
}
}
}
if (x != nullptr)
x->red = false;
}
void rbtInit(RbTree* t)
{
t->root = nullptr;
t->count = 0;
}
bool rbtInsert(RbTree* t, RbtNode* node, RbtCompareFn compare)
{
RbtNode* parent = nullptr;
RbtNode* cur = t->root;
bool goLeft = false;
while (cur != nullptr) {
int c = compare(node, cur);
if (c == 0)
return false;
parent = cur;
goLeft = c < 0;
cur = goLeft ? cur->left : cur->right;
}
node->left = nullptr;
node->right = nullptr;
node->parent = parent;
node->red = true;
if (parent == nullptr)
t->root = node;
else if (goLeft)
parent->left = node;
else
parent->right = node;
t->count++;
insertFixup(t, node);
return true;
}
void rbtRemove(RbTree* t, RbtNode* z)
{
RbtNode* y = z;
bool yOriginalRed = y->red;
RbtNode* x;
RbtNode* xParent;
if (z->left == nullptr) {
x = z->right;
xParent = z->parent;
setChild(t, z->parent, z, z->right);
if (z->right != nullptr)
z->right->parent = z->parent;
} else if (z->right == nullptr) {
x = z->left;
xParent = z->parent;
setChild(t, z->parent, z, z->left);
if (z->left != nullptr)
z->left->parent = z->parent;
} else {
y = z->right;
while (y->left != nullptr)
y = y->left;
yOriginalRed = y->red;
x = y->right;
if (y->parent == z) {
xParent = y;
} else {
xParent = y->parent;
setChild(t, y->parent, y, y->right);
if (y->right != nullptr)
y->right->parent = y->parent;
y->right = z->right;
y->right->parent = y;
}
setChild(t, z->parent, z, y);
y->parent = z->parent;
y->left = z->left;
y->left->parent = y;
y->red = z->red;
}
t->count--;
if (!yOriginalRed)
removeFixup(t, x, xParent);
}
RbtNode* rbtFind(const RbTree* t, const void* key, RbtLookupFn lookup)
{
RbtNode* cur = t->root;
while (cur != nullptr) {
int c = lookup(key, cur);
if (c == 0)
return cur;
cur = c < 0 ? cur->left : cur->right;
}
return nullptr;
}
RbtNode* rbtFirst(const RbTree* t)
{
RbtNode* n = t->root;
if (n == nullptr)
return nullptr;
while (n->left != nullptr)
n = n->left;
return n;
}
RbtNode* rbtLast(const RbTree* t)
{
RbtNode* n = t->root;
if (n == nullptr)
return nullptr;
while (n->right != nullptr)
n = n->right;
return n;
}
RbtNode* rbtNext(const RbtNode* node)
{
if (node->right != nullptr) {
RbtNode* n = node->right;
while (n->left != nullptr)
n = n->left;
return n;
}
RbtNode* n = (RbtNode*)node;
RbtNode* parent = n->parent;
while (parent != nullptr && n == parent->right) {
n = parent;
parent = parent->parent;
}
return parent;
}
RbtNode* rbtPrev(const RbtNode* node)
{
if (node->left != nullptr) {
RbtNode* n = node->left;
while (n->right != nullptr)
n = n->right;
return n;
}
RbtNode* n = (RbtNode*)node;
RbtNode* parent = n->parent;
while (parent != nullptr && n == parent->left) {
n = parent;
parent = parent->parent;
}
return parent;
}
usize rbtCount(const RbTree* t)
{
return t->count;
}
bool rbtIsEmpty(const RbTree* t)
{
return t->root == nullptr;
}