feat(core): add chunk storage and world container
This commit is contained in:
1 parent
e0f48fad20
commit
f556a9bcdb
2 files changed
+108
No files matched your search
@@ -0,0 +1,69 @@
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
#include <memory>
|
||||
#include "Chunk.h"
|
||||
#include "Math.h"
|
||||
|
||||
namespace vf {
|
||||
|
||||
inline int floorDiv(int a, int b) {
|
||||
int q = a / b;
|
||||
int r = a % b;
|
||||
if (r != 0 && ((r < 0) != (b < 0))) --q;
|
||||
return q;
|
||||
}
|
||||
|
||||
inline int floorMod(int a, int b) {
|
||||
int r = a % b;
|
||||
if (r != 0 && ((r < 0) != (b < 0))) r += b;
|
||||
return r;
|
||||
}
|
||||
|
||||
class World {
|
||||
public:
|
||||
Chunk* chunkAt(const Vec3i& coord) {
|
||||
auto it = chunks.find(coord);
|
||||
return it == chunks.end() ? nullptr : it->second.get();
|
||||
}
|
||||
|
||||
const Chunk* chunkAt(const Vec3i& coord) const {
|
||||
auto it = chunks.find(coord);
|
||||
return it == chunks.end() ? nullptr : it->second.get();
|
||||
}
|
||||
|
||||
Chunk& ensureChunk(const Vec3i& coord) {
|
||||
auto it = chunks.find(coord);
|
||||
if (it != chunks.end()) return *it->second;
|
||||
auto inserted = chunks.emplace(coord, std::make_unique<Chunk>());
|
||||
return *inserted.first->second;
|
||||
}
|
||||
|
||||
bool removeChunk(const Vec3i& coord) { return chunks.erase(coord) != 0; }
|
||||
|
||||
Block blockAt(int gx, int gy, int gz) const {
|
||||
Vec3i coord{floorDiv(gx, chunkSize), floorDiv(gy, chunkSize), floorDiv(gz, chunkSize)};
|
||||
const Chunk* chunk = chunkAt(coord);
|
||||
if (!chunk) return Block::Air;
|
||||
return chunk->at(floorMod(gx, chunkSize), floorMod(gy, chunkSize), floorMod(gz, chunkSize));
|
||||
}
|
||||
|
||||
void setBlock(int gx, int gy, int gz, Block b) {
|
||||
Vec3i coord{floorDiv(gx, chunkSize), floorDiv(gy, chunkSize), floorDiv(gz, chunkSize)};
|
||||
Chunk& chunk = ensureChunk(coord);
|
||||
chunk.set(floorMod(gx, chunkSize), floorMod(gy, chunkSize), floorMod(gz, chunkSize), b);
|
||||
}
|
||||
|
||||
bool solidAt(int gx, int gy, int gz) const { return isSolid(blockAt(gx, gy, gz)); }
|
||||
|
||||
const std::unordered_map<Vec3i, std::unique_ptr<Chunk>, Vec3iHash>& allChunks() const {
|
||||
return chunks;
|
||||
}
|
||||
|
||||
std::size_t chunkCount() const { return chunks.size(); }
|
||||
|
||||
private:
|
||||
std::unordered_map<Vec3i, std::unique_ptr<Chunk>, Vec3iHash> chunks;
|
||||
};
|
||||
|
||||
} // namespace vf
|
||||
Reference in new issue
Block a user