dualfroz
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e84def1b81
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feat(core): add A*-style mob pathfinding over the voxel grid
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2026-08-23 22:32:36 +02:00 |
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dualfroz
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05b6651677
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feat(core): add AABB collision and rigid-body physics stepping
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2026-08-23 21:50:13 +02:00 |
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dualfroz
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f3126d8bcf
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feat(core): add prefab structure templates and block stamping
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2026-08-23 21:06:26 +02:00 |
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dualfroz
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b26f313469
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feat(core): declare structure placement across generated terrain interface
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2026-08-23 19:48:19 +02:00 |
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dualfroz
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22051db61e
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feat(core): declare surface terrain generation from noise heightmaps interface
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2026-08-23 18:34:18 +02:00 |
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dualfroz
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7aa2c55469
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feat(core): add terrain shaping parameters
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2026-08-23 17:54:36 +02:00 |
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dualfroz
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337150dca9
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feat(core): add temperature and humidity climate sampling
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2026-08-23 17:14:13 +02:00 |
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dualfroz
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e295652051
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feat(core): add rain and clear weather state machine
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2026-08-23 16:34:27 +02:00 |
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dualfroz
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7d38a1184e
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feat(core): add biome selection from noise-driven sampling
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2026-08-23 15:53:55 +02:00 |
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dualfroz
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aabc0e6e73
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feat(core): declare Worley and fractal noise variants for biome and cave shaping interface
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2026-08-23 14:29:43 +02:00 |
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dualfroz
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8e714566f4
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feat(core): add Perlin noise generator for terrain shaping
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2026-08-23 13:53:27 +02:00 |
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dualfroz
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f556a9bcdb
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feat(core): add chunk storage and world container
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2026-08-23 13:10:54 +02:00 |
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dualfroz
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e0f48fad20
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feat(core): add block type enum and per-block properties
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2026-08-23 12:31:48 +02:00 |
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dualfroz
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228905a6ae
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feat(core): declare varint and byte-buffer codec utilities interface
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2026-08-23 11:15:13 +02:00 |
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dualfroz
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61d6949735
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feat(core): add vector and matrix math primitives
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2026-08-23 10:34:26 +02:00 |
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