dualfroz
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2f6d68ef16
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feat(core): implement NBT tag tree read and write
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2026-08-25 18:16:27 +02:00 |
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dualfroz
|
8f75d58ded
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feat(core): declare NBT tag tree read and write interface
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2026-08-25 17:31:54 +02:00 |
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dualfroz
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2aaa05f860
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feat(core): add chunk dirty-tracking and network sync batching
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2026-08-25 16:51:48 +02:00 |
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dualfroz
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94d876042e
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feat(core): implement client/server wire message definitions
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2026-08-25 16:12:36 +02:00 |
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dualfroz
|
cb79510220
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feat(core): declare client/server wire message definitions interface
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2026-08-25 15:28:13 +02:00 |
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dualfroz
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c80b1d81e0
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feat(core): implement anvil item repair and enchantment merging
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2026-08-25 14:42:26 +02:00 |
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dualfroz
|
6b32b287fc
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feat(core): declare anvil item repair and enchantment merging interface
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2026-08-25 14:01:53 +02:00 |
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dualfroz
|
48d677dd5e
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feat(core): add minecart movement along rail networks
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2026-08-25 13:20:19 +02:00 |
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dualfroz
|
168627e065
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feat(core): implement minecart rail network graph and junction logic
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2026-08-25 12:40:39 +02:00 |
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dualfroz
|
f1d496345d
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feat(core): declare minecart rail network graph and junction logic interface
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2026-08-25 12:01:18 +02:00 |
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dualfroz
|
3639670fae
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feat(core): add dispenser item ejection triggered by circuit signal
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2026-08-25 11:19:36 +02:00 |
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dualfroz
|
9f0cbc3410
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feat(core): add hopper item transfer between containers
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2026-08-25 10:37:13 +02:00 |
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dualfroz
|
a6bae52f26
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feat(core): add explosion block destruction and knockback
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2026-08-25 09:56:27 +02:00 |
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dualfroz
|
b570bd594e
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feat(core): add piston extend and retract block-pushing mechanics
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2026-08-24 23:10:55 +02:00 |
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dualfroz
|
cff1e80fe8
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feat(core): implement redstone-style circuit signal propagation
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2026-08-24 22:31:51 +02:00 |
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dualfroz
|
29a229d975
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feat(core): declare redstone-style circuit signal propagation interface
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2026-08-24 21:48:43 +02:00 |
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dualfroz
|
789ea3f934
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feat(core): add water and lava fluid spread simulation
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2026-08-24 21:11:27 +02:00 |
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dualfroz
|
3293b96a64
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feat(core): add per-chunk random tick sampling for growth and decay
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2026-08-24 20:28:54 +02:00 |
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dualfroz
|
df0e3b8aa4
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feat(core): add scheduled block-tick queue for delayed updates
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2026-08-24 19:49:48 +02:00 |
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dualfroz
|
74649636fb
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feat(core): implement mob AI state machine for wandering and targeting
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2026-08-24 19:13:36 +02:00 |
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dualfroz
|
a3fc5f6731
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feat(core): declare mob AI state machine for wandering and targeting interface
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2026-08-24 18:34:13 +02:00 |
|
dualfroz
|
b2559daa94
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feat(core): add base entity transform and physics integration
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2026-08-24 17:53:26 +02:00 |
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dualfroz
|
a2415d60ef
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feat(core): add per-vertex ambient occlusion baked into chunk meshes
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2026-08-24 17:11:53 +02:00 |
|
dualfroz
|
566f3b6d5a
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feat(core): add chunk mesh vertex and index buffer generation
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2026-08-24 16:29:19 +02:00 |
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dualfroz
|
b4723183fd
|
feat(core): implement queue-based light recalculation on block edits
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2026-08-24 15:52:39 +02:00 |
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dualfroz
|
45ec58f9ed
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feat(core): declare queue-based light recalculation on block edits interface
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2026-08-24 15:10:18 +02:00 |
|
dualfroz
|
772f112903
|
feat(core): add sky and block light propagation
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2026-08-24 14:33:36 +02:00 |
|
dualfroz
|
3ea0180527
|
feat(core): add generic item container storage
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2026-08-24 13:53:13 +02:00 |
|
dualfroz
|
2c15155c2d
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feat(core): implement crafting recipe matching
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2026-08-24 13:11:27 +02:00 |
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dualfroz
|
e61cbfcec1
|
feat(core): declare crafting recipe matching interface
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2026-08-24 12:34:55 +02:00 |
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dualfroz
|
7fcd124dd5
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feat(core): add player inventory and hotbar slots
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2026-08-24 11:53:51 +02:00 |
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dualfroz
|
e441855241
|
feat(core): implement item id enum and item stack definitions
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2026-08-24 11:10:43 +02:00 |
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dualfroz
|
6e26c5ed85
|
feat(core): declare item id enum and item stack definitions interface
|
2026-08-24 10:32:27 +02:00 |
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dualfroz
|
9f43b35a13
|
feat(core): add camera view-frustum culling planes
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2026-08-24 09:50:54 +02:00 |
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dualfroz
|
f80aa78fc5
|
feat(core): add voxel raycasting for block targeting
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2026-08-23 23:09:48 +02:00 |
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dualfroz
|
e84def1b81
|
feat(core): add A*-style mob pathfinding over the voxel grid
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2026-08-23 22:32:36 +02:00 |
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dualfroz
|
05b6651677
|
feat(core): add AABB collision and rigid-body physics stepping
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2026-08-23 21:50:13 +02:00 |
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dualfroz
|
f3126d8bcf
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feat(core): add prefab structure templates and block stamping
|
2026-08-23 21:06:26 +02:00 |
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dualfroz
|
9bf3aea407
|
feat(core): implement structure placement across generated terrain
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2026-08-23 20:27:53 +02:00 |
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dualfroz
|
b26f313469
|
feat(core): declare structure placement across generated terrain interface
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2026-08-23 19:48:19 +02:00 |
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dualfroz
|
036dae1955
|
feat(core): implement surface terrain generation from noise heightmaps
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2026-08-23 19:10:39 +02:00 |
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dualfroz
|
22051db61e
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feat(core): declare surface terrain generation from noise heightmaps interface
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2026-08-23 18:34:18 +02:00 |
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dualfroz
|
7aa2c55469
|
feat(core): add terrain shaping parameters
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2026-08-23 17:54:36 +02:00 |
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dualfroz
|
337150dca9
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feat(core): add temperature and humidity climate sampling
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2026-08-23 17:14:13 +02:00 |
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dualfroz
|
e295652051
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feat(core): add rain and clear weather state machine
|
2026-08-23 16:34:27 +02:00 |
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dualfroz
|
7d38a1184e
|
feat(core): add biome selection from noise-driven sampling
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2026-08-23 15:53:55 +02:00 |
|
dualfroz
|
75259ddcbb
|
feat(core): implement Worley and fractal noise variants for biome and cave shaping
|
2026-08-23 15:12:51 +02:00 |
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dualfroz
|
aabc0e6e73
|
feat(core): declare Worley and fractal noise variants for biome and cave shaping interface
|
2026-08-23 14:29:43 +02:00 |
|
dualfroz
|
8e714566f4
|
feat(core): add Perlin noise generator for terrain shaping
|
2026-08-23 13:53:27 +02:00 |
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dualfroz
|
f556a9bcdb
|
feat(core): add chunk storage and world container
|
2026-08-23 13:10:54 +02:00 |
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