Commit Graph

  • b4723183fd feat(core): implement queue-based light recalculation on block edits dualfroz 2026-08-24 15:52:39 +02:00
  • 45ec58f9ed feat(core): declare queue-based light recalculation on block edits interface dualfroz 2026-08-24 15:10:18 +02:00
  • 772f112903 feat(core): add sky and block light propagation dualfroz 2026-08-24 14:33:36 +02:00
  • 3ea0180527 feat(core): add generic item container storage dualfroz 2026-08-24 13:53:13 +02:00
  • 2c15155c2d feat(core): implement crafting recipe matching dualfroz 2026-08-24 13:11:27 +02:00
  • e61cbfcec1 feat(core): declare crafting recipe matching interface dualfroz 2026-08-24 12:34:55 +02:00
  • 7fcd124dd5 feat(core): add player inventory and hotbar slots dualfroz 2026-08-24 11:53:51 +02:00
  • e441855241 feat(core): implement item id enum and item stack definitions dualfroz 2026-08-24 11:10:43 +02:00
  • 6e26c5ed85 feat(core): declare item id enum and item stack definitions interface dualfroz 2026-08-24 10:32:27 +02:00
  • 9f43b35a13 feat(core): add camera view-frustum culling planes dualfroz 2026-08-24 09:50:54 +02:00
  • f80aa78fc5 feat(core): add voxel raycasting for block targeting dualfroz 2026-08-23 23:09:48 +02:00
  • e84def1b81 feat(core): add A*-style mob pathfinding over the voxel grid dualfroz 2026-08-23 22:32:36 +02:00
  • 05b6651677 feat(core): add AABB collision and rigid-body physics stepping dualfroz 2026-08-23 21:50:13 +02:00
  • f3126d8bcf feat(core): add prefab structure templates and block stamping dualfroz 2026-08-23 21:06:26 +02:00
  • 9bf3aea407 feat(core): implement structure placement across generated terrain dualfroz 2026-08-23 20:27:53 +02:00
  • b26f313469 feat(core): declare structure placement across generated terrain interface dualfroz 2026-08-23 19:48:19 +02:00
  • 036dae1955 feat(core): implement surface terrain generation from noise heightmaps dualfroz 2026-08-23 19:10:39 +02:00
  • 22051db61e feat(core): declare surface terrain generation from noise heightmaps interface dualfroz 2026-08-23 18:34:18 +02:00
  • 7aa2c55469 feat(core): add terrain shaping parameters dualfroz 2026-08-23 17:54:36 +02:00
  • 337150dca9 feat(core): add temperature and humidity climate sampling dualfroz 2026-08-23 17:14:13 +02:00
  • e295652051 feat(core): add rain and clear weather state machine dualfroz 2026-08-23 16:34:27 +02:00
  • 7d38a1184e feat(core): add biome selection from noise-driven sampling dualfroz 2026-08-23 15:53:55 +02:00
  • 75259ddcbb feat(core): implement Worley and fractal noise variants for biome and cave shaping dualfroz 2026-08-23 15:12:51 +02:00
  • aabc0e6e73 feat(core): declare Worley and fractal noise variants for biome and cave shaping interface dualfroz 2026-08-23 14:29:43 +02:00
  • 8e714566f4 feat(core): add Perlin noise generator for terrain shaping dualfroz 2026-08-23 13:53:27 +02:00
  • f556a9bcdb feat(core): add chunk storage and world container dualfroz 2026-08-23 13:10:54 +02:00
  • e0f48fad20 feat(core): add block type enum and per-block properties dualfroz 2026-08-23 12:31:48 +02:00
  • e1d76bdc42 feat(core): implement varint and byte-buffer codec utilities dualfroz 2026-08-23 11:55:36 +02:00
  • 228905a6ae feat(core): declare varint and byte-buffer codec utilities interface dualfroz 2026-08-23 11:15:13 +02:00
  • 61d6949735 feat(core): add vector and matrix math primitives dualfroz 2026-08-23 10:34:26 +02:00
  • 45a5d0e017 chore: add gitignore and build configuration dualfroz 2026-08-23 09:53:53 +02:00