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dualfroz/voxelforge
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9bf3aea4070609ef085b4e205814be57ecfa3cb3
voxelforge/core/include/vf
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dualfroz b26f313469 feat(core): declare structure placement across generated terrain interface
2026-08-23 19:48:19 +02:00
..
BiomeGen.h
feat(core): add biome selection from noise-driven sampling
2026-08-23 15:53:55 +02:00
Block.h
feat(core): add block type enum and per-block properties
2026-08-23 12:31:48 +02:00
Chunk.h
feat(core): add chunk storage and world container
2026-08-23 13:10:54 +02:00
Climate.h
feat(core): add temperature and humidity climate sampling
2026-08-23 17:14:13 +02:00
Codec.h
feat(core): declare varint and byte-buffer codec utilities interface
2026-08-23 11:15:13 +02:00
Math.h
feat(core): add vector and matrix math primitives
2026-08-23 10:34:26 +02:00
Noise.h
feat(core): add Perlin noise generator for terrain shaping
2026-08-23 13:53:27 +02:00
NoiseAdv.h
feat(core): declare Worley and fractal noise variants for biome and cave shaping interface
2026-08-23 14:29:43 +02:00
StructureGen.h
feat(core): declare structure placement across generated terrain interface
2026-08-23 19:48:19 +02:00
Terrain.h
feat(core): add terrain shaping parameters
2026-08-23 17:54:36 +02:00
Weather.h
feat(core): add rain and clear weather state machine
2026-08-23 16:34:27 +02:00
World.h
feat(core): add chunk storage and world container
2026-08-23 13:10:54 +02:00
WorldGen.h
feat(core): declare surface terrain generation from noise heightmaps interface
2026-08-23 18:34:18 +02:00
Version: 28.2.0 Page: 201ms Template: 18ms
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