dualfroz
|
6c6cb6880f
|
test: add tests for redstone-style circuit signal propagation
|
2026-08-28 09:54:51 +02:00 |
|
dualfroz
|
e918966a44
|
test: add tests for water and lava fluid spread simulation
|
2026-08-27 23:08:43 +02:00 |
|
dualfroz
|
69ce517c3b
|
test: add tests for per-chunk random tick sampling for growth and decay
|
2026-08-27 22:31:27 +02:00 |
|
dualfroz
|
a65a0c2ae2
|
test: add tests for scheduled block-tick queue for delayed updates
|
2026-08-27 21:48:54 +02:00 |
|
dualfroz
|
571bec28bc
|
test: add tests for mob AI state machine for wandering and targeting
|
2026-08-27 21:09:48 +02:00 |
|
dualfroz
|
eabd2b10b4
|
test: add tests for base entity transform and physics integration
|
2026-08-27 20:33:36 +02:00 |
|
dualfroz
|
3505749616
|
test: add tests for per-vertex ambient occlusion baked into chunk meshes
|
2026-08-27 19:53:13 +02:00 |
|
dualfroz
|
45e52e8283
|
test: add tests for chunk mesh vertex and index buffer generation
|
2026-08-27 19:12:26 +02:00 |
|
dualfroz
|
0378fafe64
|
test: add tests for queue-based light recalculation on block edits
|
2026-08-27 18:31:53 +02:00 |
|
dualfroz
|
bc500a7618
|
test: add tests for sky and block light propagation
|
2026-08-27 17:49:19 +02:00 |
|
dualfroz
|
f815720554
|
test: add tests for generic item container storage
|
2026-08-27 17:12:39 +02:00 |
|
dualfroz
|
b625879336
|
test: add tests for crafting recipe matching
|
2026-08-27 16:30:18 +02:00 |
|
dualfroz
|
143c24814a
|
test: add tests for player inventory and hotbar slots
|
2026-08-27 15:53:36 +02:00 |
|
dualfroz
|
59281f9c14
|
test: add tests for item id enum and item stack definitions
|
2026-08-27 15:12:13 +02:00 |
|
dualfroz
|
13b0089e8d
|
test: add tests for camera view-frustum culling planes
|
2026-08-27 14:30:27 +02:00 |
|
dualfroz
|
5e81d6b1af
|
test: add tests for voxel raycasting for block targeting
|
2026-08-27 13:54:55 +02:00 |
|
dualfroz
|
a37f5fa902
|
test: add tests for A*-style mob pathfinding over the voxel grid
|
2026-08-27 13:13:51 +02:00 |
|
dualfroz
|
4cedd8df31
|
test: add tests for AABB collision and rigid-body physics stepping
|
2026-08-27 12:30:43 +02:00 |
|
dualfroz
|
f802dd8ea6
|
test: add tests for prefab structure templates and block stamping
|
2026-08-27 11:52:27 +02:00 |
|
dualfroz
|
38fdc60006
|
test: add tests for structure placement across generated terrain
|
2026-08-27 11:09:54 +02:00 |
|
dualfroz
|
02d1dac575
|
test: add tests for surface terrain generation from noise heightmaps
|
2026-08-27 10:31:48 +02:00 |
|
dualfroz
|
1656f43747
|
test: add tests for terrain shaping parameters
|
2026-08-27 09:55:36 +02:00 |
|
dualfroz
|
702926c920
|
test: add tests for temperature and humidity climate sampling
|
2026-08-26 23:10:13 +02:00 |
|
dualfroz
|
4f5a0d9efe
|
test: add tests for rain and clear weather state machine
|
2026-08-26 22:26:26 +02:00 |
|
dualfroz
|
cd89d53545
|
test: add tests for biome selection from noise-driven sampling
|
2026-08-26 21:47:53 +02:00 |
|
dualfroz
|
a3c3b6d7fc
|
test: add tests for Worley and fractal noise variants for biome and cave shaping
|
2026-08-26 21:08:19 +02:00 |
|
dualfroz
|
812dcaf102
|
test: add tests for world container
|
2026-08-26 20:30:39 +02:00 |
|
dualfroz
|
2690ba6ad1
|
test: add tests for varint and byte-buffer codec utilities
|
2026-08-26 19:53:18 +02:00 |
|
dualfroz
|
da8d5322ae
|
test: add tests for vector and matrix math primitives
|
2026-08-26 19:13:36 +02:00 |
|
dualfroz
|
a6966c33be
|
test: add lightweight assertion test harness
|
2026-08-26 18:34:13 +02:00 |
|
dualfroz
|
e1cbc7cde2
|
chore(web): add emscripten HTML shell template for WASM build
|
2026-08-26 17:54:27 +02:00 |
|
dualfroz
|
0356a942f5
|
feat(render): add WebGL2 renderer and game loop entry point
|
2026-08-26 17:13:55 +02:00 |
|
dualfroz
|
5630eaa313
|
feat(render): add GLSL shader sources for voxel rendering
|
2026-08-26 16:32:51 +02:00 |
|
dualfroz
|
69cf5461c2
|
feat(render): add procedural texture atlas generation
|
2026-08-26 15:49:43 +02:00 |
|
dualfroz
|
9d2cfac230
|
feat(render): add base64 encode/decode helpers
|
2026-08-26 15:12:27 +02:00 |
|
dualfroz
|
56dd2ce25a
|
feat(core): implement in-game command parser and dispatcher
|
2026-08-26 14:29:54 +02:00 |
|
dualfroz
|
f6e3fdde12
|
feat(core): declare in-game command parser and dispatcher interface
|
2026-08-26 13:51:48 +02:00 |
|
dualfroz
|
8b08e6bdc8
|
feat(core): add player profile persistence (position, inventory, stats)
|
2026-08-26 13:15:36 +02:00 |
|
dualfroz
|
25a784be04
|
feat(core): implement per-tick world simulation orchestrator
|
2026-08-26 12:35:13 +02:00 |
|
dualfroz
|
fc299a2559
|
feat(core): declare per-tick world simulation orchestrator interface
|
2026-08-26 11:54:26 +02:00 |
|
dualfroz
|
264afc0c6c
|
feat(core): implement hunger and health survival stats
|
2026-08-26 11:12:53 +02:00 |
|
dualfroz
|
3c8872d37b
|
feat(core): declare hunger and health survival stats interface
|
2026-08-26 10:30:19 +02:00 |
|
dualfroz
|
f54e79869a
|
feat(core): implement crop growth and farmland hydration
|
2026-08-26 09:54:39 +02:00 |
|
dualfroz
|
23c73ff8ff
|
feat(core): declare crop growth and farmland hydration interface
|
2026-08-25 23:09:18 +02:00 |
|
dualfroz
|
125ee956b2
|
feat(core): add day/night tick clock
|
2026-08-25 22:30:36 +02:00 |
|
dualfroz
|
3b1bbbc02c
|
feat(core): add chunk load/unload radius streaming
|
2026-08-25 21:47:13 +02:00 |
|
dualfroz
|
2615cf1c26
|
feat(core): add world snapshot serialization helpers
|
2026-08-25 21:03:27 +02:00 |
|
dualfroz
|
ffa939600d
|
feat(core): implement save-format v3 world and entity serialization
|
2026-08-25 20:24:55 +02:00 |
|
dualfroz
|
70437c80b6
|
feat(core): declare save-format v3 world and entity serialization interface
|
2026-08-25 19:41:51 +02:00 |
|
dualfroz
|
62facedd79
|
feat(core): add region-file chunk storage in 32x32 chunk pages
|
2026-08-25 18:56:43 +02:00 |
|
dualfroz
|
2f6d68ef16
|
feat(core): implement NBT tag tree read and write
|
2026-08-25 18:16:27 +02:00 |
|
dualfroz
|
8f75d58ded
|
feat(core): declare NBT tag tree read and write interface
|
2026-08-25 17:31:54 +02:00 |
|
dualfroz
|
2aaa05f860
|
feat(core): add chunk dirty-tracking and network sync batching
|
2026-08-25 16:51:48 +02:00 |
|
dualfroz
|
94d876042e
|
feat(core): implement client/server wire message definitions
|
2026-08-25 16:12:36 +02:00 |
|
dualfroz
|
cb79510220
|
feat(core): declare client/server wire message definitions interface
|
2026-08-25 15:28:13 +02:00 |
|
dualfroz
|
c80b1d81e0
|
feat(core): implement anvil item repair and enchantment merging
|
2026-08-25 14:42:26 +02:00 |
|
dualfroz
|
6b32b287fc
|
feat(core): declare anvil item repair and enchantment merging interface
|
2026-08-25 14:01:53 +02:00 |
|
dualfroz
|
48d677dd5e
|
feat(core): add minecart movement along rail networks
|
2026-08-25 13:20:19 +02:00 |
|
dualfroz
|
168627e065
|
feat(core): implement minecart rail network graph and junction logic
|
2026-08-25 12:40:39 +02:00 |
|
dualfroz
|
f1d496345d
|
feat(core): declare minecart rail network graph and junction logic interface
|
2026-08-25 12:01:18 +02:00 |
|
dualfroz
|
3639670fae
|
feat(core): add dispenser item ejection triggered by circuit signal
|
2026-08-25 11:19:36 +02:00 |
|
dualfroz
|
9f0cbc3410
|
feat(core): add hopper item transfer between containers
|
2026-08-25 10:37:13 +02:00 |
|
dualfroz
|
a6bae52f26
|
feat(core): add explosion block destruction and knockback
|
2026-08-25 09:56:27 +02:00 |
|
dualfroz
|
b570bd594e
|
feat(core): add piston extend and retract block-pushing mechanics
|
2026-08-24 23:10:55 +02:00 |
|
dualfroz
|
cff1e80fe8
|
feat(core): implement redstone-style circuit signal propagation
|
2026-08-24 22:31:51 +02:00 |
|
dualfroz
|
29a229d975
|
feat(core): declare redstone-style circuit signal propagation interface
|
2026-08-24 21:48:43 +02:00 |
|
dualfroz
|
789ea3f934
|
feat(core): add water and lava fluid spread simulation
|
2026-08-24 21:11:27 +02:00 |
|
dualfroz
|
3293b96a64
|
feat(core): add per-chunk random tick sampling for growth and decay
|
2026-08-24 20:28:54 +02:00 |
|
dualfroz
|
df0e3b8aa4
|
feat(core): add scheduled block-tick queue for delayed updates
|
2026-08-24 19:49:48 +02:00 |
|
dualfroz
|
74649636fb
|
feat(core): implement mob AI state machine for wandering and targeting
|
2026-08-24 19:13:36 +02:00 |
|
dualfroz
|
a3fc5f6731
|
feat(core): declare mob AI state machine for wandering and targeting interface
|
2026-08-24 18:34:13 +02:00 |
|
dualfroz
|
b2559daa94
|
feat(core): add base entity transform and physics integration
|
2026-08-24 17:53:26 +02:00 |
|
dualfroz
|
a2415d60ef
|
feat(core): add per-vertex ambient occlusion baked into chunk meshes
|
2026-08-24 17:11:53 +02:00 |
|
dualfroz
|
566f3b6d5a
|
feat(core): add chunk mesh vertex and index buffer generation
|
2026-08-24 16:29:19 +02:00 |
|
dualfroz
|
b4723183fd
|
feat(core): implement queue-based light recalculation on block edits
|
2026-08-24 15:52:39 +02:00 |
|
dualfroz
|
45ec58f9ed
|
feat(core): declare queue-based light recalculation on block edits interface
|
2026-08-24 15:10:18 +02:00 |
|
dualfroz
|
772f112903
|
feat(core): add sky and block light propagation
|
2026-08-24 14:33:36 +02:00 |
|
dualfroz
|
3ea0180527
|
feat(core): add generic item container storage
|
2026-08-24 13:53:13 +02:00 |
|
dualfroz
|
2c15155c2d
|
feat(core): implement crafting recipe matching
|
2026-08-24 13:11:27 +02:00 |
|
dualfroz
|
e61cbfcec1
|
feat(core): declare crafting recipe matching interface
|
2026-08-24 12:34:55 +02:00 |
|
dualfroz
|
7fcd124dd5
|
feat(core): add player inventory and hotbar slots
|
2026-08-24 11:53:51 +02:00 |
|
dualfroz
|
e441855241
|
feat(core): implement item id enum and item stack definitions
|
2026-08-24 11:10:43 +02:00 |
|
dualfroz
|
6e26c5ed85
|
feat(core): declare item id enum and item stack definitions interface
|
2026-08-24 10:32:27 +02:00 |
|
dualfroz
|
9f43b35a13
|
feat(core): add camera view-frustum culling planes
|
2026-08-24 09:50:54 +02:00 |
|
dualfroz
|
f80aa78fc5
|
feat(core): add voxel raycasting for block targeting
|
2026-08-23 23:09:48 +02:00 |
|
dualfroz
|
e84def1b81
|
feat(core): add A*-style mob pathfinding over the voxel grid
|
2026-08-23 22:32:36 +02:00 |
|
dualfroz
|
05b6651677
|
feat(core): add AABB collision and rigid-body physics stepping
|
2026-08-23 21:50:13 +02:00 |
|
dualfroz
|
f3126d8bcf
|
feat(core): add prefab structure templates and block stamping
|
2026-08-23 21:06:26 +02:00 |
|
dualfroz
|
9bf3aea407
|
feat(core): implement structure placement across generated terrain
|
2026-08-23 20:27:53 +02:00 |
|
dualfroz
|
b26f313469
|
feat(core): declare structure placement across generated terrain interface
|
2026-08-23 19:48:19 +02:00 |
|
dualfroz
|
036dae1955
|
feat(core): implement surface terrain generation from noise heightmaps
|
2026-08-23 19:10:39 +02:00 |
|
dualfroz
|
22051db61e
|
feat(core): declare surface terrain generation from noise heightmaps interface
|
2026-08-23 18:34:18 +02:00 |
|
dualfroz
|
7aa2c55469
|
feat(core): add terrain shaping parameters
|
2026-08-23 17:54:36 +02:00 |
|
dualfroz
|
337150dca9
|
feat(core): add temperature and humidity climate sampling
|
2026-08-23 17:14:13 +02:00 |
|
dualfroz
|
e295652051
|
feat(core): add rain and clear weather state machine
|
2026-08-23 16:34:27 +02:00 |
|
dualfroz
|
7d38a1184e
|
feat(core): add biome selection from noise-driven sampling
|
2026-08-23 15:53:55 +02:00 |
|
dualfroz
|
75259ddcbb
|
feat(core): implement Worley and fractal noise variants for biome and cave shaping
|
2026-08-23 15:12:51 +02:00 |
|
dualfroz
|
aabc0e6e73
|
feat(core): declare Worley and fractal noise variants for biome and cave shaping interface
|
2026-08-23 14:29:43 +02:00 |
|
dualfroz
|
8e714566f4
|
feat(core): add Perlin noise generator for terrain shaping
|
2026-08-23 13:53:27 +02:00 |
|
dualfroz
|
f556a9bcdb
|
feat(core): add chunk storage and world container
|
2026-08-23 13:10:54 +02:00 |
|